G
Guest
I have three computers connected on a home network to play FCS3 in multiplayer mode. When any of us shoots another plane "down" the target plane computer shows the plane destroyed and the restart/respawn screen to get back into the game and that works fine. The weird thing is that on the attacking plane's computer, the player receives a message "XXX shot down or destroyed" but the shot down plane (if destroyed in the air) continues flying, evidently under no player control. Once the shot down player respawns, the "destroyed" flying plane disappears, the new plane appears and the game continues. If the "shot-down" player doesn't respawn within a couple minutes for whatever reason, the game crashes
Any suggestions or ideas on why this happens or how to fix it
Thanks
Any suggestions or ideas on why this happens or how to fix it
Thanks