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Hi,
W H A T
I am considering moving my windows app written in Visual C++ 6.0 to C# .NET.
Q U E S T I O N
I was wondering if application speed will be a problem in .NET when compared
to a VC++6? Am I going to take a big performance hit?
W H Y
My main reason for doing this is to simplify the building of the app's front
end GUI. It seems that windows and controls construction is a WHOLE lot
easier in C# than it is with MFC? But I am totally new to .NET and C#, so I
may be wrong about this?
M Y A P P
My application is a single window SDI. It receives it's input via a network
ActiveX control, but it's just a string of characters really. It then does
some heavy string/character parsing, stores everything in arrays and then
prints text to the window. So the app's basic requiremts are :-
- parse strings of characters quickly
- store large numbers strings in memory efficiently and be able to get to
each string quickly
- repaint the interface when the user scrolls
- that's it
Thanks for any feedback.
Mike
W H A T
I am considering moving my windows app written in Visual C++ 6.0 to C# .NET.
Q U E S T I O N
I was wondering if application speed will be a problem in .NET when compared
to a VC++6? Am I going to take a big performance hit?
W H Y
My main reason for doing this is to simplify the building of the app's front
end GUI. It seems that windows and controls construction is a WHOLE lot
easier in C# than it is with MFC? But I am totally new to .NET and C#, so I
may be wrong about this?
M Y A P P
My application is a single window SDI. It receives it's input via a network
ActiveX control, but it's just a string of characters really. It then does
some heavy string/character parsing, stores everything in arrays and then
prints text to the window. So the app's basic requiremts are :-
- parse strings of characters quickly
- store large numbers strings in memory efficiently and be able to get to
each string quickly
- repaint the interface when the user scrolls
- that's it

Thanks for any feedback.
Mike