A
Andrew Bullock
I thought the two bits of code should be the same?
They aren't evaluating the same for me ....
Can someone tell me why please?
Thanks
Andrew
if (X != 0)
if ((float)(nud.Value) > 0.0)
coords.Add(new Coord(X, Y, (float)(nud.Value)));
else
if (Y != 0)
if ((float)(nud.Value) > 0.0)
coords.Add(new Coord(X, Y, (float)(nud.Value)));
///////////////////////
if (X != 0)
{
if ((float)(nud.Value) > 0.0)
coords.Add(new Coord(X, Y, (float)(nud.Value)));
}
else
{
if (Y != 0)
if ((float)(nud.Value) > 0.0)
coords.Add(new Coord(X, Y, (float)(nud.Value)));
}
They aren't evaluating the same for me ....
Can someone tell me why please?
Thanks
Andrew
if (X != 0)
if ((float)(nud.Value) > 0.0)
coords.Add(new Coord(X, Y, (float)(nud.Value)));
else
if (Y != 0)
if ((float)(nud.Value) > 0.0)
coords.Add(new Coord(X, Y, (float)(nud.Value)));
///////////////////////
if (X != 0)
{
if ((float)(nud.Value) > 0.0)
coords.Add(new Coord(X, Y, (float)(nud.Value)));
}
else
{
if (Y != 0)
if ((float)(nud.Value) > 0.0)
coords.Add(new Coord(X, Y, (float)(nud.Value)));
}

