johns said:Frankly, I think they should take a "serious" look
at the new Excel Graphics Engine that is included
in Microsoft Office 2007. An Excel spreadsheet
makes an excellent bit-mapped display, and imagine
a 3D coordinate system of 3 Excel spreadsheet
pairs on each axis. It would be a simple matter to
dither a coordinate pair for line smoothing, and the
data structures needed are already built-in. It would
take very little futher research to complete this
engine and bring it to the Microsoft Gaming market.
johns said:Isn't "ray tracing" an analog approach to graphics?
the concept opf a "vector-scan display."
subject appeared there this past month.http://www.gamasutra.com/php-bin/news_index.php?story=17749
johns said:Yes. What is the difference?
johns said:Yes. What is the difference?
johns
johns said:I believe we touched on ray tracing in one AutoCAD
class I took ( AutoCAD 11 ). My vector days were
with an Apple II .. or a ZX80 .. I forget.
johns said:I had an Analog Devices chip that would do
beam steering on an old scope. That is all
I remember that looks like the YouTube demo.
I think I remember a book on graphics on
an Apple II, and one of the chapters was
"vector graphics", and I went through the
excercises, and actually drew one line
across the TV screen. My biggest, world
class, achievement at the time was getting
the letter "A" programmed right in the middle
of the screen. Those were the days. JC was
probably in diapers.
johns
Yes. What is the difference?
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