issue with SystemSounds and notifier Icon

S

sean.chapman

I've got a portion of this program that has a timer setup. On the
interval I am checking to see if some stuff is changed then want to
play the exclamation sound until it has been noticed and acknowledged
by the user.

void flashTimer_Tick(object sender, EventArgs e)
{
if (pictureYes.Visible == true)
{
if (chkAlarm.Checked)
{
System.Media.SystemSounds.Exclamation.Play();
}
FlashWindow(this.Handle, true);
}
}

problem is, the sound doesn't play. I was also running into this with
the showBubble with the notifier icon. Is there something special I
need to do for this?

I've tried making the call in a delegate and doing an invoke, also
tried a begininvoke with no luck.
 
S

sean.chapman

I've got a portion of this program that has a timer setup. On the
interval I am checking to see if some stuff is changed then want to
play the exclamation sound until it has been noticed and acknowledged
by the user.

        void flashTimer_Tick(object sender, EventArgs e)
        {
            if (pictureYes.Visible == true)
            {
                if (chkAlarm.Checked)
                {
                    System.Media.SystemSounds.Exclamation.Play();
                }
                FlashWindow(this.Handle, true);
            }
        }

problem is, the sound doesn't play. I was also running into this with
the showBubble with the notifier icon. Is there something special I
need to do for this?

I've tried making the call in a delegate and doing an invoke, also
tried a begininvoke with no luck.

Nevermind the sound issue (didn't have a system sound specified in
windows)
The bubble is still an issue though. I'd step through and see the call
to showballon.. but it would not come up.
 

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