Oh, that is a different question. You should have asked that the
first time!
What do mean by "native C++". Do you mean you have to write you own
code pixel by pixel? You can't display anything on a screen in
"native C++" without using somebodies library routines and there are
numerous jpg and bmp display libraries available that you can call
from native C++. Have you tried google?
Read/write? Try http://openil.sourceforge.net . Displaying is
another matter, because C/C++ doesn't have graphics as part of the
language. You'll need to find a different library that does that.
Oh, that is a different question. You should have asked that the
first time!
What do mean by "native C++". Do you mean you have to write you own
code pixel by pixel? You can't display anything on a screen in
"native C++" without using somebodies library routines and there are
numerous jpg and bmp display libraries available that you can call
from native C++.
Read/write? Try http://openil.sourceforge.net . Displaying is
another matter, because C/C++ doesn't have graphics as part of the
language. You'll need to find a different library that does that.
I thought once I had the files data into a BITMAP I could SelectBitmap it
into a device context and the BitBlt it to whatever.
No?
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