How to specify COMPRESSION level when saving (loseless) PNGs ?

P

pamela fluente

I have been using something like:

public void SaveJPG(Image Image, string FileName, long
QualityLevel_0_100, long ColorDepthLevel)
{
ImageCodecInfo ImageCodecInfoJPG = GetEncoderInfo("image/jpeg");
EncoderParameters EP = new EncoderParameters(2);
EP.Param(0) = new EncoderParameter(Encoder.Quality,
QualityLevel_0_100);
EP.Param(1) = new EncoderParameter(Encoder.ColorDepth,
ColorDepthLevel);
Image.Save(FileName, ImageCodecInfoJPG, EP);
}


to save JPG with some give given quality. I expected to do the same
with PNG. I know its a loseless format, but I expect to be able to
control the compression level. Is that right or no ?

My PNG are ways too big (relative to similar jpg's). Can anyone tell
me what am I doing wrong. The following code (invented) is not
working. What's the right way to do it?

public void SavePNG(Image Image, string FileName, long
QualityLevel_0_100, long ColorDepthLevel)
{
ImageCodecInfo ImageCodecInfoPNG = GetEncoderInfo("image/png");

EncoderParameters EP = new EncoderParameters(2);
EP.Param(0) = new EncoderParameter(Encoder.Compression, 100l -
QualityLevel_0_100);
EP.Param(1) = new EncoderParameter(Encoder.ColorDepth,
ColorDepthLevel);
Image.Save(FileName, ImageCodecInfoPNG, EP);
}


-P
 
P

pedrito

pamela fluente said:
I have been using something like:

public void SaveJPG(Image Image, string FileName, long
QualityLevel_0_100, long ColorDepthLevel)
{
ImageCodecInfo ImageCodecInfoJPG = GetEncoderInfo("image/jpeg");
EncoderParameters EP = new EncoderParameters(2);
EP.Param(0) = new EncoderParameter(Encoder.Quality,
QualityLevel_0_100);
EP.Param(1) = new EncoderParameter(Encoder.ColorDepth,
ColorDepthLevel);
Image.Save(FileName, ImageCodecInfoJPG, EP);
}


to save JPG with some give given quality. I expected to do the same
with PNG. I know its a loseless format, but I expect to be able to
control the compression level. Is that right or no ?
No

My PNG are ways too big (relative to similar jpg's). Can anyone tell
me what am I doing wrong. The following code (invented) is not
working. What's the right way to do it?

Your PNGs are so big because nothing is LOST in the compression. That's why
Jpeg is able to compress so well. Specifying the amount of information
you're willing to LOSE for a smaller size, gives it a lot more flexibility.

Just out of curiousity, what would you think the "compression level" you
want out of PNG to do? It can't use less information than the exact colors
of every pixel compressed as well as its algorithm allows. So what else is
there for it to trade off?
 
P

Peter Duniho

pamela said:
[...]
to save JPG with some give given quality. I expected to do the same
with PNG. I know its a loseless format, but I expect to be able to
control the compression level. Is that right or no ?

My PNG are ways too big (relative to similar jpg's).

You should not expect to be able to control the compression level in the
way that you are doing.

PNG does support a variety of parameters for controlling how the
compression is done. But different parameters will result in better
results for different input images.

JPEG's compression level is essentially a control over how much
information to throw away. Higher quality discards less information,
lower quality discards more. The more information you throw out, the
smaller the file. .NET provides a simple 0 to 100 parameter to control
how much information is discarded.

PNG's parameters (assuming you have an implementation that provides
access to them) control varying ways that the algorithm can deal with
the input data. A given set of parameters will not always produce the
smallest files; for a given input image, the smallest file is obtained
with a specific set of parameters, but a different input image may
require a different set of parameters.

The only way to optimize (make the smallest) the output of PNG
compression is to try a wide variety of parameters and pick the best
results. This means compressing the image multiple times, and depending
on how optimal you want to get, the number of times could be very large.

You should not, in any case, expect the size of a PNG-compressed file to
approximate the size of a JPEG-compressed file. The two algorithms
serve very different purposes, and aren't really comparable. JPEG
throws out data, which makes it a lot easier to get very small files.
But because it throws out data, it works best with images for which you
won't notice the loss of data, like photographs or elaborate drawings.

For basic images, like bitmaps with text or simple drawings, compressing
using JPEG can produce very unlikable results. The image will have
"artifacts" all over it, causing clean lines to get blurry or distorted.
On the other hand, for simple images like this, PNG's compression,
even a default mode, can often do a pretty good job.

Whether it can do a better job than JPEG depends a lot on the input data
and how you are using each compression technique. But generally
speaking, JPEG isn't going to provide anywhere near the equivalent
quality for simple images like those PNG is well-suited for, especially
when it's used in a way that produces a file significantly smaller than PNG.

Now, all that said...as far as I know, .NET's support for PNG offers
basically no options for controlling the parameters for PNG. So you
don't really have a choice, if you're going to use .NET's PNG support.
There are other options though.

Here's a command-line utility that does allow for control of various
parameters:
http://advsys.net/ken/util/pngout.htm

Here's a .NET program that uses that tool, but via a GUI:
http://brh.numbera.com/software/pnggauntlet/

Here's a web site full of useful information about PNG:
http://www.libpng.org/pub/png/

Here's that web site's introduction of PNG to beginners:
http://www.libpng.org/pub/png/pngintro.html

Hope that helps.

Pete
 
J

Jon Skeet [C# MVP]

<"pedrito" <pixbypedrito at yahoo.com>> wrote:

Just out of curiousity, what would you think the "compression level" you
want out of PNG to do? It can't use less information than the exact colors
of every pixel compressed as well as its algorithm allows. So what else is
there for it to trade off?

Well, potentially time spent doing compression. Most zip tools allow
you to express a preference as to how "hard" you want them to try to
compress, but it's still lossless.
 
P

pamela fluente

Your PNGs are so big because nothing is LOST in the compression. That's why
Jpeg is able to compress so well. Specifying the amount of information
you're willing to LOSE for a smaller size, gives it a lot more flexibility.

Just out of curiousity, what would you think the "compression level" you
want out of PNG to do? It can't use less information than the exact colors
of every pixel compressed as well as its algorithm allows. So what else is
there for it to trade off?- Nascondi testo tra virgolette -

- Mostra testo tra virgolette -

I do not know exactly. I have seen that usually when there is a
"compression", one can specify
a "compression level". So I was wondering whether there are parameters
that need to be adjusted
to control somehow the size. I could not find them

-P
 
P

pamela fluente

pamela said:
[...]
to save JPG with some give given quality. I expected to do the same
with PNG. I know its a loseless format, but I expect to be able to
control the compression level. Is that right or no ?
My PNG are ways too big (relative to similar jpg's).

You should not expect to be able to control the compression level in the
way that you are doing.

PNG does support a variety of parameters for controlling how the
compression is done. But different parameters will result in better
results for different input images.

JPEG's compression level is essentially a control over how much
information to throw away. Higher quality discards less information,
lower quality discards more. The more information you throw out, the
smaller the file. .NET provides a simple 0 to 100 parameter to control
how much information is discarded.

PNG's parameters (assuming you have an implementation that provides
access to them) control varying ways that the algorithm can deal with
the input data. A given set of parameters will not always produce the
smallest files; for a given input image, the smallest file is obtained
with a specific set of parameters, but a different input image may
require a different set of parameters.

The only way to optimize (make the smallest) the output of PNG
compression is to try a wide variety of parameters and pick the best
results. This means compressing the image multiple times, and depending
on how optimal you want to get, the number of times could be very large.

You should not, in any case, expect the size of a PNG-compressed file to
approximate the size of a JPEG-compressed file. The two algorithms
serve very different purposes, and aren't really comparable. JPEG
throws out data, which makes it a lot easier to get very small files.
But because it throws out data, it works best with images for which you
won't notice the loss of data, like photographs or elaborate drawings.

For basic images, like bitmaps with text or simple drawings, compressing
using JPEG can produce very unlikable results. The image will have
"artifacts" all over it, causing clean lines to get blurry or distorted.
On the other hand, for simple images like this, PNG's compression,
even a default mode, can often do a pretty good job.

Whether it can do a better job than JPEG depends a lot on the input data
and how you are using each compression technique. But generally
speaking, JPEG isn't going to provide anywhere near the equivalent
quality for simple images like those PNG is well-suited for, especially
when it's used in a way that produces a file significantly smaller than PNG.

Now, all that said...as far as I know, .NET's support for PNG offers
basically no options for controlling the parameters for PNG. So you
don't really have a choice, if you're going to use .NET's PNG support.
There are other options though.

Here's a command-line utility that does allow for control of various
parameters:http://advsys.net/ken/util/pngout.htm

Here's a .NET program that uses that tool, but via a GUI:http://brh.numbera.com/software/pnggauntlet/

Here's a web site full of useful information about PNG:http://www.libpng.org/pub/png/

Here's that web site's introduction of PNG to beginners:http://www.libpng.org/pub/png/pngintro.html

Hope that helps.

Pete

Tha's all very interesting. But back to my specific issue, what about
within .NET ?

Can I adjust the encoder parameters? And if yes, how? Is there any
example ?

-P
 
P

Peter Duniho

pamela said:
Tha's all very interesting. But back to my specific issue, what about
within .NET ?

Can I adjust the encoder parameters? And if yes, how? Is there any
example ?

As I wrote in my post, which you quoted in its entirety:

Was there something about that statement that confused you?
 
P

pamela fluente

As I wrote in my post, which you quoted in its entirety:


Was there something about that statement that confused you?

Yes I understood that. But was a kind of denial :)

Just wanted to make sure whether, shamefully, there is NO HOPE for
..NET programmers :-((( to output more reasonable PNGs.


-P :)) Thanks a lot !
 
P

Peter Duniho

pamela said:
Just wanted to make sure whether, shamefully, there is NO HOPE for
..NET programmers :-((( to output more reasonable PNGs.

Define "more reasonable". Your initial post carries indications that
you have unreasonable expectations for PNG. No matter what compression
settings you use, it is simply not going to come close to JPEG in terms
to size reduction. It's a completely different kind of compression,
intended for different goals.

Likewise, while you can optimize PNG performance through adjustment of
its parameters, for most general-purpose images you are not going to
achieve massive differences depending on the parameters, even if you
could control them via .NET. 5-10% differences are likely more typical,
though of course there are specific examples that would be much more
dramatic than that.

Now, if after all that, you really still want to be able to control the
PNG compression parameters, you should not feel like you are limited to
the functionality that the .NET Framework provides. Just because .NET
doesn't provide native support for PNG compression options, that doesn't
mean you cannot provide your own.

One of the things I find most appealing about the PNG format is that
it's completely open and free of royalty encumberances. You can go to
the main PNG web site, get the spec and implement it yourself based on
that specification and the zlib specification.

Harder? Yes, no doubt. Far from impossible though. There are even open
existing implementations on which you can base your implementation,
depending on whether you're able to incorporate their licensing
requirements into your own.

Or you could just use an existing implementation via p/invoke from
within your .NET program.

Heck, you might even be able to find a PNG implementation provided as a
managed .NET DLL.

I think you are far from being out of options.

Pete
 
P

pamela fluente

Define "more reasonable". Your initial post carries indications that
you have unreasonable expectations for PNG. No matter what compression
settings you use, it is simply not going to come close to JPEG in terms
to size reduction. It's a completely different kind of compression,
intended for different goals.

Likewise, while you can optimize PNG performance through adjustment of
its parameters, for most general-purpose images you are not going to
achieve massive differences depending on the parameters, even if you
could control them via .NET. 5-10% differences are likely more typical,
though of course there are specific examples that would be much more
dramatic than that.

Now, if after all that, you really still want to be able to control the
PNG compression parameters, you should not feel like you are limited to
the functionality that the .NET Framework provides. Just because .NET
doesn't provide native support for PNG compression options, that doesn't
mean you cannot provide your own.

One of the things I find most appealing about the PNG format is that
it's completely open and free of royalty encumberances. You can go to
the main PNG web site, get the spec and implement it yourself based on
that specification and the zlib specification.

Harder? Yes, no doubt. Far from impossible though. There are even open
existing implementations on which you can base your implementation,
depending on whether you're able to incorporate their licensing
requirements into your own.

Or you could just use an existing implementation via p/invoke from
within your .NET program.

Heck, you might even be able to find a PNG implementation provided as a
managed .NET DLL.

I think you are far from being out of options.

Pete

Thanks a lot.

I'll give it a try when I have time. I am curious to dig into the png
format !

-P
 

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