A
Aravind
Hi,
I am trying to create a image object out of a bitmap file like
Image img = new Bitmap(@"c-\CurDisplayImage.bmp"); ,I found the memory
of the process is increased twice as the bitmap size , for example if I
load a 50MB bitmap the memory is increased by 100MB ,
Also when I draw the image with e.Graphics.DrawImage ,the Peak memory
is reaching to several hundred MB , so when I am dealing with some high
resolution image I am often getting out of memory exception . Any way
to solve this issue ??
Thanks in Advance
Regards
Aravind.
I am trying to create a image object out of a bitmap file like
Image img = new Bitmap(@"c-\CurDisplayImage.bmp"); ,I found the memory
of the process is increased twice as the bitmap size , for example if I
load a 50MB bitmap the memory is increased by 100MB ,
Also when I draw the image with e.Graphics.DrawImage ,the Peak memory
is reaching to several hundred MB , so when I am dealing with some high
resolution image I am often getting out of memory exception . Any way
to solve this issue ??
Thanks in Advance
Regards
Aravind.