S
sea#
This function draw rectangles which grow from up toward down.
protected override void OnPaint(PaintEventArgs e)
{
base.OnPaint(e);
Graphics dc = e.Graphics;
Pen BluePen = new Pen(Color.Blue, 4);
dc.DrawRectangle(BluePen, 100, 250, 50, answer1Result*2);
dc.DrawRectangle(BluePen, 250, 250, 50, answer2Result*2);
dc.DrawRectangle(BluePen, 400, 250, 50, answer3Result*2);
}
How can I cause it to behave the up side-down way, means grow from
bottom up?
TIA,
sea#
protected override void OnPaint(PaintEventArgs e)
{
base.OnPaint(e);
Graphics dc = e.Graphics;
Pen BluePen = new Pen(Color.Blue, 4);
dc.DrawRectangle(BluePen, 100, 250, 50, answer1Result*2);
dc.DrawRectangle(BluePen, 250, 250, 50, answer2Result*2);
dc.DrawRectangle(BluePen, 400, 250, 50, answer3Result*2);
}
How can I cause it to behave the up side-down way, means grow from
bottom up?
TIA,
sea#