function pointer to a delegate

V

vcquestions

Hi.

Is there way to have a function pointer to a delegate in c++/cli that
would allow me to pass delegates with the same signatures as
parameters to a method?

I'm working with managed code. Let's say we have 2 delegates:
public delegate void FirstDelegate( int i );
public delegate void SecondDelegate( int i );

classA::method1( )
{
int i = 1;
doSomething( );
m_obj->FirstDelegate( i );
}

class A::method2( )
{
doSomething( );
int j = 2;
m_obj->SecondDelegate( j );
}

Is there a way to have a function pointer to a delegate so that I can
just have a common function that would take the delegate as a
parameter:

class A::methodInsteadOf1And2( delegateFunctionPointer )
{
int i = 3;
m_obj->delegateFunctionPointer( i );
}

thanks,
vcq
 
B

Ben Voigt [C++ MVP]

vcquestions said:
Hi.

Is there way to have a function pointer to a delegate in c++/cli that
would allow me to pass delegates with the same signatures as
parameters to a method?

I'm working with managed code. Let's say we have 2 delegates:
public delegate void FirstDelegate( int i );
public delegate void SecondDelegate( int i );

That's two delegate types with the same signature.
classA::method1( )
{
int i = 1;
doSomething( );
m_obj->FirstDelegate( i );

That won't work, you can't use the -> operator with a type name.

Maybe if you are a little more careful to distinguish between delegate
types, methods (aka member functions), and delegate instances, we'll be able
to answer your question.
 
V

vcquestions

Ben, thanks for replying. I was trying to figure out a way to pass a
delegate as a parameter so that I could pass delegates with the same
signatures to a method that handles common code. This is straight
forward ( and does not require function pointers which I thought I'd
use originally ). When I run code below, I see that DynamicInvoke
walks the chain of delegates while Method->Invoke just invokes one
method.

I suspect that implementation of DynamicInvoke just walks the chain
and calls Method->Invoke for each. Is that a correct assumption? If
DynamicInvoke does not incur any additional cost, it's probably the
way to go.

Thanks!
vcq

public delegate void FirstDelegate( int i );
public delegate void SecondDelegate( int i );


void CommonMethod(System::Delegate^ test)
{
//!CommonCode goes here

//argumest to the invoked method (should be
passed in as well)
array<Object^>^ pArgs = gcnew array<Object^>(1);
pArgs[0] = 3;

//dynamic invoke
test->DynamicInvoke( pArgs );

//method->invoke
test->Method->Invoke( test->Target, pArgs );

//walk the chain of delegates - same as DynamicInvoke ?
array<Delegate^>^ tests = test->GetInvocationList( );
for ( int i = 0; i < tests->Length; ++i )
{
tests->Method->Invoke( test->Target, pArgs );
}
}
 
B

Ben Voigt [C++ MVP]

vcquestions said:
Ben, thanks for replying. I was trying to figure out a way to pass a
delegate as a parameter so that I could pass delegates with the same
signatures to a method that handles common code. This is straight
forward ( and does not require function pointers which I thought I'd
use originally ). When I run code below, I see that DynamicInvoke
walks the chain of delegates while Method->Invoke just invokes one
method.

I suspect that implementation of DynamicInvoke just walks the chain
and calls Method->Invoke for each. Is that a correct assumption? If
DynamicInvoke does not incur any additional cost, it's probably the
way to go.

Yes, but... dynamic invocation is much more expensive.

The intended way to invoke a delegate is just

dl->Invoke(the parameters are typesafe here);

or even simpler,

dl(the parameters go here);
Thanks!
vcq

public delegate void FirstDelegate( int i );
public delegate void SecondDelegate( int i );


void CommonMethod(System::Delegate^ test)
{
//!CommonCode goes here

//argumest to the invoked method (should be
passed in as well)
array<Object^>^ pArgs = gcnew array<Object^>(1);
pArgs[0] = 3;

//dynamic invoke
test->DynamicInvoke( pArgs );

//method->invoke
test->Method->Invoke( test->Target, pArgs );

//walk the chain of delegates - same as DynamicInvoke ?
array<Delegate^>^ tests = test->GetInvocationList( );
for ( int i = 0; i < tests->Length; ++i )
{
tests->Method->Invoke( test->Target, pArgs );
}
}
 
V

vcquestions

in my example ( previous post ), where I pass delegates to CommonMethod
( System::Delegate^ test), I can't just
call test->Invoke( params ) or test( params ) since compiler has no
knowledge of how to resolve this call ( any delegate could be passed )
so I have to pay price for late binding. ( Invoke is not even exposed
on the System::Delegate ). Please correct me if I'm wrong here.

That's why I was trying to figure out if there is a better way to
handle this situation ( have common code that invokes delegates with
the same signature - e.g., I can pass the whole object on which I
invoke a delegate and some param that I would switch on and do: obj-
Del1( ); or obj->Del2( ) ), but the switch statement does not really
help in making code clean. I guess there is no magic - the above 2
choices is all I have...

Thanks!


vcquestions said:
Ben, thanks for replying.  I was trying to figure out a way to pass a
delegate as a parameter so that I could pass delegates with the same
signatures to a method that handles common code.  This is straight
forward ( and does not require function pointers which I thought I'd
use originally ).  When I run code below, I see that DynamicInvoke
walks the chain of delegates while Method->Invoke just invokes one
method.
I suspect that implementation of DynamicInvoke just walks the chain
and calls Method->Invoke for each.  Is that a correct assumption?  If
DynamicInvoke does not incur any additional cost, it's probably the
way to go.

Yes, but... dynamic invocation is much more expensive.

The intended way to invoke a delegate is just

dl->Invoke(the parameters are typesafe here);

or even simpler,

dl(the parameters go here);




Thanks!
vcq
       public delegate void FirstDelegate( int i );
       public delegate void SecondDelegate( int i );
void CommonMethod(System::Delegate^ test)
{
//!CommonCode goes here
                          //argumest to the invoked method (should be
passed in as well)
array<Object^>^ pArgs = gcnew array<Object^>(1);
pArgs[0] = 3;
//dynamic invoke
test->DynamicInvoke( pArgs );
//method->invoke
test->Method->Invoke( test->Target, pArgs );
//walk the chain of delegates - same as DynamicInvoke ?
array<Delegate^>^ tests = test->GetInvocationList( );
for ( int i = 0; i < tests->Length; ++i )
{
tests->Method->Invoke( test->Target, pArgs );
}
}- Hide quoted text -


- Show quoted text -
 
B

Ben Voigt [C++ MVP]

vcquestions said:
in my example ( previous post ), where I pass delegates to
CommonMethod ( System::Delegate^ test), I can't just
call test->Invoke( params ) or test( params ) since compiler has no
knowledge of how to resolve this call ( any delegate could be passed )
so I have to pay price for late binding. ( Invoke is not even exposed
on the System::Delegate ). Please correct me if I'm wrong here.

That's why I was trying to figure out if there is a better way to
handle this situation ( have common code that invokes delegates with
the same signature - e.g., I can pass the whole object on which I
invoke a delegate and some param that I would switch on and do: obj-
help in making code clean. I guess there is no magic - the above 2
choices is all I have...

But the functions all have the same signature, you why are you using
System::Delegate? Use an exact delegate type and then early binding will
work.
Thanks!


vcquestions said:
Ben, thanks for replying. I was trying to figure out a way to pass a
delegate as a parameter so that I could pass delegates with the same
signatures to a method that handles common code. This is straight
forward ( and does not require function pointers which I thought I'd
use originally ). When I run code below, I see that DynamicInvoke
walks the chain of delegates while Method->Invoke just invokes one
method.
I suspect that implementation of DynamicInvoke just walks the chain
and calls Method->Invoke for each. Is that a correct assumption? If
DynamicInvoke does not incur any additional cost, it's probably the
way to go.

Yes, but... dynamic invocation is much more expensive.

The intended way to invoke a delegate is just

dl->Invoke(the parameters are typesafe here);

or even simpler,

dl(the parameters go here);




Thanks!
vcq
public delegate void FirstDelegate( int i );
public delegate void SecondDelegate( int i );
void CommonMethod(System::Delegate^ test)
{
//!CommonCode goes here
//argumest to the invoked method (should be
passed in as well)
array<Object^>^ pArgs = gcnew array<Object^>(1);
pArgs[0] = 3;
//dynamic invoke
test->DynamicInvoke( pArgs );
//method->invoke
test->Method->Invoke( test->Target, pArgs );
//walk the chain of delegates - same as DynamicInvoke ?
array<Delegate^>^ tests = test->GetInvocationList( );
for ( int i = 0; i < tests->Length; ++i )
{
tests->Method->Invoke( test->Target, pArgs );
}
}- Hide quoted text -


- Show quoted text -
 
V

vcquestions

I posted the answer yesterday - not sure where it is ( maybe I did a
reply to author )...

We do have delegates with the same signature:
public delegate void OnSecondEvent( int i );
public delegate void OnCommonEvent( int i );

void SameSignatureMethod( OnCommonEvent^ test)
{
//!CommonCode goes here
test->Invoke( 55 );
}

I incorrectly used c-style cast to pass an instance of delegate
( which causes an exception ):
SameSignatureMethod( OnCommonEvent^ )( m_pA->SecondHandler );

Using reinterpret_cast works fine.
SameSignatureMethod( reinterpret_cast said:
SecondHandler ) );

Need to review my casting...

Thanks Ben!
vcq

vcquestions said:
in my example ( previous post ), where I pass delegates to
CommonMethod ( System::Delegate^ test), I can't just
call test->Invoke( params ) or test( params ) since compiler has no
knowledge of how to resolve this call ( any delegate could be passed )
so I have to pay price for late binding.  ( Invoke is not even exposed
on the System::Delegate ).  Please correct me if I'm wrong here.
That's why I was trying to figure out if there is a better way to
handle this situation ( have common code that invokes delegates with
the same signature - e.g., I can pass the whole object on which I
invoke a delegate and some param that I would switch on and do: obj-
help in making code clean.  I guess there is no magic - the above 2
choices is all I have...

But the functions all have the same signature, you why are you using
System::Delegate?  Use an exact delegate type and then early binding will
work.




vcquestions wrote:
Ben, thanks for replying. I was trying to figure out a way to pass a
delegate as a parameter so that I could pass delegates with the same
signatures to a method that handles common code. This is straight
forward ( and does not require function pointers which I thought I'd
use originally ). When I run code below, I see that DynamicInvoke
walks the chain of delegates while Method->Invoke just invokes one
method.
I suspect that implementation of DynamicInvoke just walks the chain
and calls Method->Invoke for each. Is that a correct assumption? If
DynamicInvoke does not incur any additional cost, it's probably the
way to go.
Yes, but... dynamic invocation is much more expensive.
The intended way to invoke a delegate is just
dl->Invoke(the parameters are typesafe here);
or even simpler,
dl(the parameters go here);
Thanks!
vcq
public delegate void FirstDelegate( int i );
public delegate void SecondDelegate( int i );
void CommonMethod(System::Delegate^ test)
{
//!CommonCode goes here
//argumest to the invoked method (should be
passed in as well)
array<Object^>^ pArgs = gcnew array<Object^>(1);
pArgs[0] = 3;
//dynamic invoke
test->DynamicInvoke( pArgs );
//method->invoke
test->Method->Invoke( test->Target, pArgs );
//walk the chain of delegates - same as DynamicInvoke ?
array<Delegate^>^ tests = test->GetInvocationList( );
for ( int i = 0; i < tests->Length; ++i )
{
tests->Method->Invoke( test->Target, pArgs );
}
}- Hide quoted text -
- Show quoted text -- Hide quoted text -


- Show quoted text -
 
B

Ben Voigt [C++ MVP]

vcquestions said:
I posted the answer yesterday - not sure where it is ( maybe I did a
reply to author )...

We do have delegates with the same signature:
public delegate void OnSecondEvent( int i );
public delegate void OnCommonEvent( int i );

Why? Of course you will have many functions (methods) with the same
signature, but why would you need or want more than one delegate type with
that signature.

In this case, it would be best to simply use the Action<T> delegate which
"Encapsulates a method that takes a single parameter and does not return a
value." and not create any delegate types at all.

http://msdn.microsoft.com/en-us/library/018hxwa8.aspx

void SameSignatureMethod( OnCommonEvent^ test)
{
//!CommonCode goes here
test->Invoke( 55 );
}

I incorrectly used c-style cast to pass an instance of delegate
( which causes an exception ):
SameSignatureMethod( OnCommonEvent^ )( m_pA->SecondHandler );

Using reinterpret_cast works fine.
SameSignatureMethod( reinterpret_cast said:
SecondHandler ) );

Need to review my casting...

Thanks Ben!
vcq

vcquestions said:
in my example ( previous post ), where I pass delegates to
CommonMethod ( System::Delegate^ test), I can't just
call test->Invoke( params ) or test( params ) since compiler has no
knowledge of how to resolve this call ( any delegate could be passed )
so I have to pay price for late binding. ( Invoke is not even exposed
on the System::Delegate ). Please correct me if I'm wrong here.
That's why I was trying to figure out if there is a better way to
handle this situation ( have common code that invokes delegates with
the same signature - e.g., I can pass the whole object on which I
invoke a delegate and some param that I would switch on and do: obj-
Del1( ); or obj->Del2( ) ), but the switch statement does not really
help in making code clean. I guess there is no magic - the above 2
choices is all I have...

But the functions all have the same signature, you why are you using
System::Delegate? Use an exact delegate type and then early binding will
work.




vcquestions wrote:
Ben, thanks for replying. I was trying to figure out a way to pass a
delegate as a parameter so that I could pass delegates with the same
signatures to a method that handles common code. This is straight
forward ( and does not require function pointers which I thought I'd
use originally ). When I run code below, I see that DynamicInvoke
walks the chain of delegates while Method->Invoke just invokes one
method.
I suspect that implementation of DynamicInvoke just walks the chain
and calls Method->Invoke for each. Is that a correct assumption? If
DynamicInvoke does not incur any additional cost, it's probably the
way to go.
Yes, but... dynamic invocation is much more expensive.
The intended way to invoke a delegate is just
dl->Invoke(the parameters are typesafe here);
or even simpler,
dl(the parameters go here);

public delegate void FirstDelegate( int i );
public delegate void SecondDelegate( int i );
void CommonMethod(System::Delegate^ test)
{
//!CommonCode goes here
//argumest to the invoked method (should be
passed in as well)
array<Object^>^ pArgs = gcnew array<Object^>(1);
pArgs[0] = 3;
//dynamic invoke
test->DynamicInvoke( pArgs );
//method->invoke
test->Method->Invoke( test->Target, pArgs );
//walk the chain of delegates - same as DynamicInvoke ?
array<Delegate^>^ tests = test->GetInvocationList( );
for ( int i = 0; i < tests->Length; ++i )
{
tests->Method->Invoke( test->Target, pArgs );
}
}- Hide quoted text -

- Show quoted text -- Hide quoted text -

- Show quoted text -

 
V

vcquestions

Why? Of course you will have many functions (methods) with the same
signature, but why would you need or want more than one delegate type with
that signature.

purely out of curiousity :) - originally trying to figure out how to
pass delegates as parameters and then trying to figure out why I could
not pass 2 delegates with the same signature to the common handling
functions. As it turns out ( from this thread ), I can & in a few
different ways.
In this case, it would be best to simply use the Action<T> delegate

understood.

Thanks!


I posted the answer yesterday - not sure where it is ( maybe I did a
reply to author )...
We do have delegates with the same signature:
public delegate void OnSecondEvent( int i );
public delegate void OnCommonEvent( int i );

Why?  Of course you will have many functions (methods) with the same
signature, but why would you need or want more than one delegate type with
that signature.

In this case, it would be best to simply use the Action<T> delegate which
"Encapsulates a method that takes a single parameter and does not return a
value." and not create any delegate types at all.

http://msdn.microsoft.com/en-us/library/018hxwa8.aspx




void SameSignatureMethod( OnCommonEvent^ test)
{
//!CommonCode goes here
test->Invoke( 55 );
}
I incorrectly used c-style cast to pass an instance of delegate
( which causes an exception ):
SameSignatureMethod( OnCommonEvent^ )( m_pA->SecondHandler );
Using reinterpret_cast works fine.
Need to review my casting...
Thanks Ben!
vcq
vcquestions wrote:
in my example ( previous post ), where I pass delegates to
CommonMethod ( System::Delegate^ test), I can't just
call test->Invoke( params ) or test( params ) since compiler has no
knowledge of how to resolve this call ( any delegate could be passed)
so I have to pay price for late binding.  ( Invoke is not even exposed
on the System::Delegate ).  Please correct me if I'm wrong here.
That's why I was trying to figure out if there is a better way to
handle this situation ( have common code that invokes delegates with
the same signature - e.g., I can pass the whole object on which I
invoke a delegate and some param that I would switch on and do: obj-
Del1( ); or obj->Del2( ) ), but the switch statement does not really
help in making code clean.  I guess there is no magic - the above 2
choices is all I have...
But the functions all have the same signature, you why are you using
System::Delegate?  Use an exact delegate type and then early bindingwill
work.
Thanks!
vcquestions wrote:
Ben, thanks for replying. I was trying to figure out a way to passa
delegate as a parameter so that I could pass delegates with the same
signatures to a method that handles common code. This is straight
forward ( and does not require function pointers which I thought I'd
use originally ). When I run code below, I see that DynamicInvoke
walks the chain of delegates while Method->Invoke just invokes one
method.
I suspect that implementation of DynamicInvoke just walks the chain
and calls Method->Invoke for each. Is that a correct assumption? If
DynamicInvoke does not incur any additional cost, it's probably the
way to go.
Yes, but... dynamic invocation is much more expensive.
The intended way to invoke a delegate is just
dl->Invoke(the parameters are typesafe here);
or even simpler,
dl(the parameters go here);
Thanks!
vcq
public delegate void FirstDelegate( int i );
public delegate void SecondDelegate( int i );
void CommonMethod(System::Delegate^ test)
{
//!CommonCode goes here
//argumest to the invoked method (should be
passed in as well)
array<Object^>^ pArgs = gcnew array<Object^>(1);
pArgs[0] = 3;
//dynamic invoke
test->DynamicInvoke( pArgs );
//method->invoke
test->Method->Invoke( test->Target, pArgs );
//walk the chain of delegates - same as DynamicInvoke ?
array<Delegate^>^ tests = test->GetInvocationList( );
for ( int i = 0; i < tests->Length; ++i )
{
tests->Method->Invoke( test->Target, pArgs );
}
}- Hide quoted text -
- Show quoted text -- Hide quoted text -
- Show quoted text -- Hide quoted text -


- Show quoted text -
 

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