J
Jiang Yue Brandon
I am very confused about the different ways of VC++ and
C# for doing windows form/dialog design in Visual
Studio.NET.
In C#, after you drag & drop the components to the form,
the underlying codes will be automatically modified to
add corresponding objects.
However, in VC++, in order to design any forms/dialogs,
resources must to be created first, then we need manually
add the classes for those forms/dialogs and add variables
for the different components in the forms/dialogs.
So my question is that, are the underlying mechanisms for
design windows forms in VC++ and C# the same? Is there
also an resource concept for Visual C#? Is the Visual C#
superior to VC++ because C# can add classes and variables
automatically? If not, what the advantage of design
window forms/dialogs in VC++ way?
Thanks
C# for doing windows form/dialog design in Visual
Studio.NET.
In C#, after you drag & drop the components to the form,
the underlying codes will be automatically modified to
add corresponding objects.
However, in VC++, in order to design any forms/dialogs,
resources must to be created first, then we need manually
add the classes for those forms/dialogs and add variables
for the different components in the forms/dialogs.
So my question is that, are the underlying mechanisms for
design windows forms in VC++ and C# the same? Is there
also an resource concept for Visual C#? Is the Visual C#
superior to VC++ because C# can add classes and variables
automatically? If not, what the advantage of design
window forms/dialogs in VC++ way?
Thanks