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or both? What is the "real world" like with respect to building
programs. Do you start out with a minimal idea, a skeleton and start
working? Do you have everything written out first and then just
translate that model to an application, using a progamming language?
Both? When do you know it is overkill?
Do you sit around, draw something on a table napkin, and then off you
go (a little silly, but could be true)? I would think some of it would
have to do with how large the project is, how many developers are
involved, and so on. I also guess that while the application overview
may be planned, the actually programming may be organic. By that last
one I simply mean that a developer may not really know how to design
functionality x, so they develop something and then use trial and
error.
I would be interested in any links someone may have that shows what a
real lifetime development cycle entails, if anyone has any
recommendations.
Thank you.
programs. Do you start out with a minimal idea, a skeleton and start
working? Do you have everything written out first and then just
translate that model to an application, using a progamming language?
Both? When do you know it is overkill?
Do you sit around, draw something on a table napkin, and then off you
go (a little silly, but could be true)? I would think some of it would
have to do with how large the project is, how many developers are
involved, and so on. I also guess that while the application overview
may be planned, the actually programming may be organic. By that last
one I simply mean that a developer may not really know how to design
functionality x, so they develop something and then use trial and
error.
I would be interested in any links someone may have that shows what a
real lifetime development cycle entails, if anyone has any
recommendations.
Thank you.