Data Files, Arrays, Struct?

  • Thread starter Thread starter Acidon Purplehaze
  • Start date Start date
A

Acidon Purplehaze

[Warning: C# Newb Questions, may cause headaches and/or Migraines]

Hello all. I'm in the process of learning C# with no books, until I
can buy a book on it.

I am creating a small game while I learn it, just for my own
enjoyment. Right now I am trying to create a small editor to edit the
"Monsters". I will have 100 monster records that I want to save into
a binary file.

In VB, this was a no brainer, at least for me. I defined a struct in
a separate .bas file that has all of the mob information. I then
loaded the monster records into a series of arrays, editted the
monsters, saved the file again.

I need some direction to do this in C#. Where do I define the Struct?
Can I use a separate file to do this to keep it clean?

I'm just looking for some direction here. I am hoping to buy a book
on it soon, but atm i don't have one. Any help is greatly
appreciated. Thanks in advance.

Acidon
 
Serialization and the BinaryFormatter are what you are looking for in this case.
That'll let you define your structs, create your arrays, and write them out.
 
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