A
Acidon Purplehaze
[Warning: C# Newb Questions, may cause headaches and/or Migraines]
Hello all. I'm in the process of learning C# with no books, until I
can buy a book on it.
I am creating a small game while I learn it, just for my own
enjoyment. Right now I am trying to create a small editor to edit the
"Monsters". I will have 100 monster records that I want to save into
a binary file.
In VB, this was a no brainer, at least for me. I defined a struct in
a separate .bas file that has all of the mob information. I then
loaded the monster records into a series of arrays, editted the
monsters, saved the file again.
I need some direction to do this in C#. Where do I define the Struct?
Can I use a separate file to do this to keep it clean?
I'm just looking for some direction here. I am hoping to buy a book
on it soon, but atm i don't have one. Any help is greatly
appreciated. Thanks in advance.
Acidon
Hello all. I'm in the process of learning C# with no books, until I
can buy a book on it.
I am creating a small game while I learn it, just for my own
enjoyment. Right now I am trying to create a small editor to edit the
"Monsters". I will have 100 monster records that I want to save into
a binary file.
In VB, this was a no brainer, at least for me. I defined a struct in
a separate .bas file that has all of the mob information. I then
loaded the monster records into a series of arrays, editted the
monsters, saved the file again.
I need some direction to do this in C#. Where do I define the Struct?
Can I use a separate file to do this to keep it clean?
I'm just looking for some direction here. I am hoping to buy a book
on it soon, but atm i don't have one. Any help is greatly
appreciated. Thanks in advance.
Acidon