J
janefield2002
I wanted to know if it is possible to run Darwin on XP? Is there a
version that someone has built that does this? Please advise.
By the way, the FAQ says:
Q. What platforms does the source compile and run on?
The source currently compiles and runs on Mac OS X Server, Linux (Red
Hat 8 or higher recommended), Solaris 9, and Windows 2000/2003 Server
(NOTE: NO MENTION OF XP). It can be ported to other platforms by
modifying a handful of platform specific source files:
OSThread, OSCond, OSMutex: Implements threads, mutexes, and condition
variables. The implementations provided work on MacOS X as well as any
platform that supports pthreads.
OS: Includes some platform-specific code for getting the current time.
Implementations provided work on MacOS X as well as any platform that
supports gettimeofday.
Socket: This class is C++ wrapper for the sockets API. On MacOS X, this
class uses a set of APIs collectively called the Event Queue for
receiving events from sockets in non-blocking mode. For other
platforms, an implementation of the Event Queue APIs using select() has
been provided in ev.cpp. For more details on the Event Queue, see "What
is the Event Queue?" in the FAQ section.
version that someone has built that does this? Please advise.
By the way, the FAQ says:
Q. What platforms does the source compile and run on?
The source currently compiles and runs on Mac OS X Server, Linux (Red
Hat 8 or higher recommended), Solaris 9, and Windows 2000/2003 Server
(NOTE: NO MENTION OF XP). It can be ported to other platforms by
modifying a handful of platform specific source files:
OSThread, OSCond, OSMutex: Implements threads, mutexes, and condition
variables. The implementations provided work on MacOS X as well as any
platform that supports pthreads.
OS: Includes some platform-specific code for getting the current time.
Implementations provided work on MacOS X as well as any platform that
supports gettimeofday.
Socket: This class is C++ wrapper for the sockets API. On MacOS X, this
class uses a set of APIs collectively called the Event Queue for
receiving events from sockets in non-blocking mode. For other
platforms, an implementation of the Event Queue APIs using select() has
been provided in ev.cpp. For more details on the Event Queue, see "What
is the Event Queue?" in the FAQ section.