Building for other platforms?

G

Guest

Hi

I'm trying to get a program of mine to work on a friends computer
I have made it in Visual Studio .NET on my win2k pc, and my buddy's got winME

At first his computer complained that MSCOREE.DLL was missing, and when he got a copy of my dll, the computer says that it needs "parts of the .net framework"

Is it possible to run my program on winME (or other platforms)? I've looked at the build configurations, but there doesn't seem to be anything one can do there..

ti
/Daniel
 
J

Jon Skeet [C# MVP]

Daniel Strigard said:
I'm trying to get a program of mine to work on a friends computer. I
have made it in Visual Studio .NET on my win2k pc, and my buddy's got
winME.

At first his computer complained that MSCOREE.DLL was missing, and
when he got a copy of my dll, the computer says that it needs "parts
of the .net framework".

Is it possible to run my program on winME (or other platforms)? I've
looked at the build configurations, but there doesn't seem to be
anything one can do there...

You should almost *never* just copy a DLL around on its own, assuming
that that will fix things.

Instead, your friend needs to install the .NET framework - the easiest
way is to run Windows Update.
 
G

Guest

Ah
The .NET framework redistributable.
Of course
Pretty obvious I have to admit
Thanks Jon
/D
 

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