Attribute programming

J

James Lapalme

Hy,
I understand that attribute programming is used to add metadata to the code,
but since they are implemented with a class and we can extend that class, we
should be able to do any normal class thing with attributes like:

-Have methods
-Use any kind of code in the constructor and the methods (ex. Use a
MessageBox)

But the run time will not execute a MessageBox in the constructor?? why?
Where is it defiened that and attribute can only have fields (properties)
and that the constructor is used only to init these
fields....???

James
 
J

Jon Skeet

James Lapalme said:
I understand that attribute programming is used to add metadata to the code,
but since they are implemented with a class and we can extend that class, we
should be able to do any normal class thing with attributes like:

-Have methods
-Use any kind of code in the constructor and the methods (ex. Use a
MessageBox)

But the run time will not execute a MessageBox in the constructor?? why?
Where is it defiened that and attribute can only have fields (properties)
and that the constructor is used only to init these
fields....???

An attribute can have any kind of constructor you like, and can have
any methods you like. However, when you *specify* an attribute for a
field/type/method etc, you're limited as to which types can be passed
in the constructor.

See section 22.3 of partition 2 of the ECMA CLI spec (ECMA 335) for
more details.
 
M

Mikael

Hi James,

Attributes can have methods and use any kind of code in the constructor.

This compiles/runs just fine on my machine.

using System;

public class MyAttribute : Attribute
{
public MyAttribute()
{
System.Windows.Forms.MessageBox.Show("MyAttribute Constructor");
}
public void Hello()
{
System.Windows.Forms.MessageBox.Show("Hello from MyAttribute");
}
}

[MyAttribute()]
class AttributeTest
{
static void Main()
{
Type type = typeof(AttributeTest);

// check if attribute exists
if(type.IsDefined(typeof(MyAttribute), true))
{
// create an instance of the attribute
MyAttribute tmp =
type.GetCustomAttributes(false)[0] as MyAttribute;

// call method on attribute
tmp.Hello();
}
}
}


/Mikael
 

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