Ati 9800 Pro

S

Steve

Guys I just purchased a 9800 pro. I know the card is not cutting edge but
I'm not a huge gamer. Anyway, I bought a game called Battle Vietnam and
turned the settings on high. The game does not seem to play smoothly. I'm
running the ATI drivers. Is this normal for this card?


Steve
 
V

vellu

Steve kirjoitti:
Guys I just purchased a 9800 pro. I know the card is not cutting edge but
I'm not a huge gamer. Anyway, I bought a game called Battle Vietnam and
turned the settings on high. The game does not seem to play smoothly. I'm
running the ATI drivers. Is this normal for this card?


Steve

Depends on various other things. What resolution? Other system hardware
(cpu and ram, mainly)? Anti-aliasing enabled?
 
O

ofn01

Steve said:
Guys I just purchased a 9800 pro. I know the card is not cutting edge but
I'm not a huge gamer. Anyway, I bought a game called Battle Vietnam and
turned the settings on high. The game does not seem to play smoothly. I'm
running the ATI drivers. Is this normal for this card?


Steve

Benchmark your system with 3dmark01, 3dmark03 and Aquamark to make sure
that synthetically everything is running optimally (compare the results
to others with similar CPU/RAM/Graphics card setups).

Then you can assess whether the issue is with the game itself, the
settings you have for the game or with your system in general.
 
J

Joel Spencer

As the other guys are saying, the graphics card isn't the be all and
end all when it comes to performance in games. It depends on how fast
your CPU is and how much/what quality your RAM is mainly.... those are
the biggest benefactors in contributing to how well your game play
experience will result.

For instance if you've got 1gb of RAM (which I would recommend for
playing the latest games and including Battlefield:Vietnam) at full
graphics and say a 3ghz processor then you should be fine.

Make sure your computer is up to the task of playing the game at your
desired settings.

If your PC is sub standard for the maximum settings of the game then
you will have to think about either upgrading your hardware or playing
the game at lower graphic settings.

Joel
 
A

Augustus

Steve said:
Guys I just purchased a 9800 pro. I know the card is not cutting edge but
I'm not a huge gamer. Anyway, I bought a game called Battle Vietnam and
turned the settings on high. The game does not seem to play smoothly. I'm
running the ATI drivers. Is this normal for this card?

Any meaningful answer depends on the resolution you are trying to play at,
as well as the amount of RAM your system has. The 9800 Pro is taxed to do
smooth framerates with options enabled above 1024x768.
 
S

Steve

This is the aquamark info
I'm running a P4 2.8c and 1024 megs of ram

General:
Name: Benchmark 2005-05-16 21-39-42

Processor:
Vendor: GenuineIntel
Name: Pentium(R) 4 processor
SpeedMHz: 2798
Type: 0
Family: 15
Model: 2
Stepping: 1
Flags: 0xBFEBFBFF
Number: 1
HyperThreading: activated and used
MemoryOS: 1072410624

Graphics:
Description: ALL-IN-WONDER 9800 SERIES
Vendor: 4098
Device: 20040
SubSys: 1332875266
Revision: 0
CoreClock: 378
MemoryClock: 338
Driver: ati2dvag.dll
DriverVersion: 6.14.10.6525
VideoMemory: 251658240
TextureMemory: 243269632

OperatingSystem:
Version: Microsoft Windows XP
Type:
Build: Service Pack 2 2600

Run0:
DisplayWidth: 1024
DisplayHeight: 768
DisplayDepth: 32
AntialiasingMode: 0
AntialiasingQuality: 0
AnisotropicFiltering: 4
DetailLevel: 4
AvgFPS: 44.990711
MinFPS: 11.639205
MaxFPS: 128.000000
AvgFPSRender: 61.505920
AvgFPSSimulation: 167.559189
AvgTrianglesPerSecond: 13542776
MinTrianglesPerSecond: 1769904
MaxTrianglesPerSecond: 32154074
AquamarkScoreRender: 6150
AquamarkScoreSimulation: 8378
AquamarkScore: 44990
 
J

Joel Spencer

Quite a respectable spec there and it shouldn't have any problems
running Vietnam at a decent looking and smooth play. Make sure you're
not milking the Anti-Aliasing in the game though, as I have a 9800
Pro, 2.8ghz and 1gb of ram and noticed a helluva an improvement when
switching from 16x AA in Brothers in Arms to no AA at all....

I spose you could have it set to 2 or 4 samples though :)
 
O

ofn01

Steve said:
This is the aquamark info
I'm running a P4 2.8c and 1024 megs of ram

General:
Name: Benchmark 2005-05-16 21-39-42

Processor:
Vendor: GenuineIntel
Name: Pentium(R) 4 processor
SpeedMHz: 2798
Type: 0
Family: 15
Model: 2
Stepping: 1
Flags: 0xBFEBFBFF
Number: 1
HyperThreading: activated and used
MemoryOS: 1072410624

Graphics:
Description: ALL-IN-WONDER 9800 SERIES
Vendor: 4098
Device: 20040
SubSys: 1332875266
Revision: 0
CoreClock: 378
MemoryClock: 338
Driver: ati2dvag.dll
DriverVersion: 6.14.10.6525
VideoMemory: 251658240
TextureMemory: 243269632

OperatingSystem:
Version: Microsoft Windows XP
Type:
Build: Service Pack 2 2600

Run0:
DisplayWidth: 1024
DisplayHeight: 768
DisplayDepth: 32
AntialiasingMode: 0
AntialiasingQuality: 0
AnisotropicFiltering: 4
DetailLevel: 4
AvgFPS: 44.990711
MinFPS: 11.639205
MaxFPS: 128.000000
AvgFPSRender: 61.505920
AvgFPSSimulation: 167.559189
AvgTrianglesPerSecond: 13542776
MinTrianglesPerSecond: 1769904
MaxTrianglesPerSecond: 32154074
AquamarkScoreRender: 6150
AquamarkScoreSimulation: 8378
AquamarkScore: 44990

I have a P4-3Ghz, 1gb 3200RAM and a 9800 Pro and my aquamark score is
45731 so it certainly looks like your machine is running fine. So what
settings do you have for the game - does it falter at 1024x768 with
everyone on high or do you have different settings?
 
S

Sleepy

Steve said:
This is the aquamark info
I'm running a P4 2.8c and 1024 megs of ram

BFV at 1024x768 should run sweetly on that spec. Even with a little AA and
AF.
Use the 4.12 catalysts - generally reckoned to be the best drivers currently
available
especially for 9x00 cards. Try disabling VSYNC ingame too as some games will
lose
considerable framerate when Vsync is enabled - dunno why but its true. Did
you thoroughly
remove the drivers related to your previous card before installing the 9800
? Try something like
Drivercleaner. http://www.drivercleaner.net/ dont worry about the 'pro'
tag - its free.
 
G

Gingangooli

Steve said:
Guys I just purchased a 9800 pro. I know the card is not cutting edge but
I'm not a huge gamer. Anyway, I bought a game called Battle Vietnam and
turned the settings on high. The game does not seem to play smoothly. I'm
running the ATI drivers. Is this normal for this card?


Steve

Define smoothly... As I'm curious if you are getting the same symptoms I get
with the game...or did you REALLY mean "Battle" Vietnam as opposed to
"Battlefield" Vietnam?

regards

ginga
 
D

digisol

Having a 6800GT and an ATI 9800 pro I know which is better I have no
problems with either but the ATI is the better card, a damm good card
IMO, twice as good as a 9600.

With say Far Cry and letting the game use it's default video settings
it will on both my main game boxes still not run all the video
settings at high, besides at medium it works perfect on either
anyway.

One has a 3200 the other a 2800 but there is little difference apart
from different sound cards and speaker systems

Use the latest Cataylist drivers that are available on the ATI card.
 
M

mhicaoidh

Taking a moment's reflection, Sleepy mused:
|
| Try disabling VSYNC ingame too as some games will lose
| considerable framerate when Vsync is enabled - dunno why but its
| true.

That's because, for example, if your refresh rate is set for 60 Hz,
and you have Vsync enabled, your video card will attempt to always
render 60 frames per second. If, for some reason, it cannot ... it will
drop to half and only render 30 frames per second. When a frame rate
drop of 30 frames occurs, you will notice it.
 
S

Sleepy

mhicaoidh said:
Taking a moment's reflection, Sleepy mused:
|
| Try disabling VSYNC ingame too as some games will lose
| considerable framerate when Vsync is enabled - dunno why but its
| true.

That's because, for example, if your refresh rate is set for 60 Hz,
and you have Vsync enabled, your video card will attempt to always
render 60 frames per second. If, for some reason, it cannot ... it will
drop to half and only render 30 frames per second. When a frame rate
drop of 30 frames occurs, you will notice it.

yes but why do the frames drop by half ? I dont know and you dont appear to
either.
 
M

mhicaoidh

Taking a moment's reflection, Sleepy mused:
|
| yes but why do the frames drop by half ? I dont know and you dont
| appear to either.

Ignoring your terseness, I was attempting to give you a general
answer in the interest of time. If you want specifics, all you have to
do is ask ... Vsync attempts to keep your video card's output in sync
with the refresh rate of the monitor. Mathematically, and for the
purposes of this discussion, the formula used for calculating "sync"
determines that there are two values that are considered "in sync." One
is the value of the refresh rate, and the other is the value of refresh
rate /2 (or half). In short, it drops to half because half is still
sync'd.

So, as with my previous example, you are playing along at 60 FPS
because your monitor is set for 60 Hz refresh rate, and Vsync is
enabled. In your game, something large blows up, and your video card
can only render the scene at 55 FPS. Since it cannot reach 60 FPS, the
video subsystem will flush all the frames between 30 and 60, and drop
your FPS display down to 30 ... thus remaining in sync with the monitor.

If you'd like more information regarding this, then Google is your
friend.
 
S

Sleepy

mhicaoidh said:
Taking a moment's reflection, Sleepy mused:
|
| yes but why do the frames drop by half ? I dont know and you dont
| appear to either.

Ignoring your terseness, I was attempting to give you a general
answer in the interest of time. If you want specifics, all you have to
do is ask ... Vsync attempts to keep your video card's output in sync
with the refresh rate of the monitor. Mathematically, and for the
purposes of this discussion, the formula used for calculating "sync"
determines that there are two values that are considered "in sync." One
is the value of the refresh rate, and the other is the value of refresh
rate /2 (or half). In short, it drops to half because half is still
sync'd.

So, as with my previous example, you are playing along at 60 FPS
because your monitor is set for 60 Hz refresh rate, and Vsync is
enabled. In your game, something large blows up, and your video card
can only render the scene at 55 FPS. Since it cannot reach 60 FPS, the
video subsystem will flush all the frames between 30 and 60, and drop
your FPS display down to 30 ... thus remaining in sync with the monitor.

If you'd like more information regarding this, then Google is your
friend.

Now thats a better explanation. Sorry for being terse. :)
The games Ive noticed this problem with are predominately console ports
so I guess this is to do with the game being coded to run on a 60hz TV
and not really adapted for PC systems - Halo for example includes an option
to cap
the framerate at 30 fps.
 

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