K
Ken Beauchesne
Can someone help me out as to how to declare the Alarm array
Thanks
Ken
private void button1_Click(object sender, System.EventArgs e)
{
//
DCconfig.Ndata Dc = new DCconfig.Ndata();
Dc.System.ComPorts.Port1.DataBits = 7; // this works
Dc.Alarms.Alarm[0].Channel = 1; // this throws
System.NullReferenceException
}
namespace DCconfig
{
public class Cdata
{
public struct SysT
{
public string ConfigVersion;
public string FirmwareVirsion;
public string RecorderModel;
public string RecorderUnitTag;
public bool Beeper;
public struct ComP
{
public ComPortSpace.ComPorts Port1,Port2, Port3;
}
public ComP ComPorts;
}
public SysT System;
//-------------------------- system
end
public struct AlrM
{
public AlarmSpace.AlarmData [] Alarm ;
}
public AlrM Alarms;
//--------------------------- end
alarms
}
public class Ndata
{
public Cdata.SysT System;
public Cdata.AlrM Alarms;
}
}
//----------------------------------------------
namespace AlarmSpace
{
public struct AlarmData
{
public bool Enable;
public bool Notify;
public byte Channel;
public string Type;
public float SetPoint;
public float DeadBand;
public uint Delay;
public uint Contact;
public struct EvntM
{
public bool Enable;
public string Message;
}
public EvntM EventMsg;
}
}
Thanks
Ken
private void button1_Click(object sender, System.EventArgs e)
{
//
DCconfig.Ndata Dc = new DCconfig.Ndata();
Dc.System.ComPorts.Port1.DataBits = 7; // this works
Dc.Alarms.Alarm[0].Channel = 1; // this throws
System.NullReferenceException
}
namespace DCconfig
{
public class Cdata
{
public struct SysT
{
public string ConfigVersion;
public string FirmwareVirsion;
public string RecorderModel;
public string RecorderUnitTag;
public bool Beeper;
public struct ComP
{
public ComPortSpace.ComPorts Port1,Port2, Port3;
}
public ComP ComPorts;
}
public SysT System;
//-------------------------- system
end
public struct AlrM
{
public AlarmSpace.AlarmData [] Alarm ;
}
public AlrM Alarms;
//--------------------------- end
alarms
}
public class Ndata
{
public Cdata.SysT System;
public Cdata.AlrM Alarms;
}
}
//----------------------------------------------
namespace AlarmSpace
{
public struct AlarmData
{
public bool Enable;
public bool Notify;
public byte Channel;
public string Type;
public float SetPoint;
public float DeadBand;
public uint Delay;
public uint Contact;
public struct EvntM
{
public bool Enable;
public string Message;
}
public EvntM EventMsg;
}
}