R
Rick Jones
I'm trying to create a virtual display driver i.e. a bitblt/copybit of raw
bitmaps. I've read the DDK and looked at the sample code. I have written
drivers before, but not a display drive. The DDK does a fairly good job
describing the GDI/DDI architecture, but some things are just not obvious.
For example the DrvBitBlt, and how ROPs are used or even what the raster
operands used/defined are. Also how I define my surface object (GDI managed
or driver managed). Is there any other documentation that describes how to
write a display driver, or white papers that someone can point me at?
Thanks,
Rick
bitmaps. I've read the DDK and looked at the sample code. I have written
drivers before, but not a display drive. The DDK does a fairly good job
describing the GDI/DDI architecture, but some things are just not obvious.
For example the DrvBitBlt, and how ROPs are used or even what the raster
operands used/defined are. Also how I define my surface object (GDI managed
or driver managed). Is there any other documentation that describes how to
write a display driver, or white papers that someone can point me at?
Thanks,
Rick