K
kronrn
Hi Folks
thanks for taking the time to read this post.
I'm using the RSS.Net class library which can be found at
http://rss-net.sourceforge.net/
It works fine but when I come to build a release version I'm informed
that the snk file cannot be found. It doesn't appear to exist so that's
not unexpected.
A file in the project, AssemblyInfo.cs, contains the lines
#if !DEBUG
[assembly: AssemblyKeyFile("..\\..\\rss.snk")]
I haven't worked with snk files before and wondered if anyone can give
me a hint on how best to address this. Removing the above lines allows
a release build to be built successfully.
Is the snk file something I should create myself, using the appropriate
tools to create public/private keys and so on?
Apologies if this question is a bit vague, I've only just started
reading about snk files so my knowledge is limited at present.
TIA
Kron
thanks for taking the time to read this post.
I'm using the RSS.Net class library which can be found at
http://rss-net.sourceforge.net/
It works fine but when I come to build a release version I'm informed
that the snk file cannot be found. It doesn't appear to exist so that's
not unexpected.
A file in the project, AssemblyInfo.cs, contains the lines
#if !DEBUG
[assembly: AssemblyKeyFile("..\\..\\rss.snk")]
I haven't worked with snk files before and wondered if anyone can give
me a hint on how best to address this. Removing the above lines allows
a release build to be built successfully.
Is the snk file something I should create myself, using the appropriate
tools to create public/private keys and so on?
Apologies if this question is a bit vague, I've only just started
reading about snk files so my knowledge is limited at present.
TIA
Kron