poom restrict sucking lots of time

G

Guest

im writing an application that will run in the background looking for
specific poom objects to be created. Although my app runs fine, every time it
start up (its on a timer), my smartphone comes to a stop!

I've traced it down to the restrict method while trying to sort poom
records. Does anyone know why its so slow. Im talking nearly a second to
complete one simple .resetrict call. Is it because the access of the database
in flash?

Rich
 
P

Peter Foot [MVP]

What is your target device? what version of Windows Mobile? and what is your
restrict statement?

Peter
 

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