Parhelia to support truform?

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The parhelia has support for n-patches which uses for Displacement Mapping. Is there a chance that it can use them for truform?

Truform is beginning to be supported by several game developers, and n-patches is required for DX9 compliand which means that also the NV30 and of course the R300 will support them.
 

Ian

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As far as I know what you say is correct, and I have found some interesting pricing rumors on the cards too:

- G1600L: GPU with 300 MHz, 128 Megs of GDR 256 bits 200 MHz, €500
- G1600M: GPU with 350 MHz, 128 Megs of GDR 256 bits 250 MHz, €650
- G1600H: GPU with 450 MHz, 256 Megs of GDR 256 bits 300 MHz, €1000

If those are the correct prices, thats damned expensive :eek:

The ATI R300 and NV30 cards will be very interesting when they are officially announced, as their (rumoured) specs also look very impressive:

ATI R300 Specs:

0.15 micron technology
350-450 Mhz core speed (rumours vary)
8 rendering pipelines textures processed per pipeline (4 pixels per pipe)
800 Mhz DDR memory speed
12,6 GB/s bandwidth
2 TruForm processing units
HydraVision support
DirectX 9 support (PixelShader 2.0, displacement mapping...)
HyperZ 3
256 MB of memory
Pixel fillrate 2.8 mil
Texel fillrate 8.4 mil
Support for 256 Bit memory


NV 30 Specs:

AGP 4x and 8x
Copper Core Gpu Processor 0.13 m default clock 450 MHz
73 million transistors
8 pipes
Quad Vertex Shaders
85 bone capable
Lightspeed Memory Architecture II
Quad Cache memory caching subsystem
Dual Z-buffers for greater compression without losses
visibility subsystem
NvAuto pre-charge
Advanced Anisotropic Filtering:
A new 12nvx mode that delivers improved subpixel coverage ,texture placement and quality.
12nvx mode should deliver 80% better subpixel coverage and placement than previous modes
 

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