P
Pete Davis
I'm having trouble dealing with bitmaps larger than about 10,000 pixels in
either direction.
I've tried using DrawImage and DrawImageUnscaled, but both give me out of
memory errors.
In my case, I'm simply trying to draw a portion of the bitmap. The portion
is slightly under the 1600x1200 size of my screen.
When trying to do it, I get an Out of Memory exception.
Searching Google returned this issue as common with large, but what I
haven't been able to find is a workaround.
Anyone have any ideas? Am I going to have to write unamanaged code to do
this?
Pete
either direction.
I've tried using DrawImage and DrawImageUnscaled, but both give me out of
memory errors.
In my case, I'm simply trying to draw a portion of the bitmap. The portion
is slightly under the 1600x1200 size of my screen.
When trying to do it, I get an Out of Memory exception.
Searching Google returned this issue as common with large, but what I
haven't been able to find is a workaround.
Anyone have any ideas? Am I going to have to write unamanaged code to do
this?
Pete