T
titan.nyquist
"At the implementation level, the primary difference is that C#
generic type substitutions are performed at runtime and generic type
information is thereby preserved for instantiated objects."
- http://msdn2.microsoft.com/en-us/library/c6cyy67b.aspx
Wonder if someone could elaborate this difference to me. I understand
performing substitutions at runtime is slow. But, it implies in c++
templates, the type information is not preserved for instantiated
objects. Is this true?
Titan
generic type substitutions are performed at runtime and generic type
information is thereby preserved for instantiated objects."
- http://msdn2.microsoft.com/en-us/library/c6cyy67b.aspx
Wonder if someone could elaborate this difference to me. I understand
performing substitutions at runtime is slow. But, it implies in c++
templates, the type information is not preserved for instantiated
objects. Is this true?
Titan