TcpClient provides you with a NetworkStream that is able to send/receive data over a TCP/IP port. The NetworkStream is just like
MemoryStream and FileStream in that they are simply a collection of bytes.
Load your video using a BinaryReader or FileStream and then fill the NetworkStream with the bytes you've read. To get the
NetworkStream for a TcpClient instance, call "GetStream()".
Want to reply to this thread or ask your own question?
You'll need to choose a username for the site, which only take a couple of moments. After that, you can post your question and our members will help you out.