Toy Stylin Studio

  • Thread starter Thread starter angell2003
  • Start date Start date
A

angell2003

This toy doesn't have an instructional CD. When she clicks on it to play the
image is WAY too large for our screen. She can't use the buttons, arrows
etc, because the image is too large to access them. Oh course, their service
department is closed today. How can we minimize that screen? Thanks in
advance
 
angell2003 said:
This toy doesn't have an instructional CD. When she clicks on it to play the
image is WAY too large for our screen. She can't use the buttons, arrows
etc, because the image is too large to access them. Oh course, their service
department is closed today. How can we minimize that screen? Thanks in
advance

Girl Tech Stylin Studio
http://www.kidlotz.com/index.php?k=stylin+studio&c=1

User manual
http://service.mattel.com/instruction_sheets/N0504-0920.pdf

"Set your Pc resolution to 1024 X 768 for best results."

You can do that from the Display control panel on your PC.
After the child is finished playing, you can set it
back to the normal value, whatever that is. Write down
the normal value on a piece of paper for later. When you
change resolutions in the "Settings" tab and click "Apply",
Windows should display a dialog with a 15 second timer.
If everything looks good with the new 1024x768 setting,
click OK to accept the new value. If the screen is screwed
up by the change, or even the screen turns black, don't panic -
wait patiently for the 15 seconds, and the original value
will be put back for you. LCD monitors have a number
of resolutions they'll accept.

Note that the aspect ratio of the screen, is going to vary
from one PC to another. My screen is 5:4, some wide screen
PCs are 16:9 or 16:10, and so on. The program won't
necessarily look correct in all situations, unless the
designers buy a clue. It means the program should adapt
to the environment, and not the other way around. (The
fact you have to mess with the screen, is just silly.)

The actual work surface for picture editing, appears to be
square, and the designers could have arranged the buttons
to suit the available screen real estate.

Paul
 

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