B
Brian Basquille
Hello all.
Have been working on the Air Hockey game on and off for a couple of weeks
now.. but have had plenty of other assignments to keep me busy along with
it.
But i would like some suggestions on improving it. It's far from fully
working, but some suggestions on the following would be great. Please
download it from: http://homepage.eircom.net/~basquilletj/AirHockey.rar.
- I need to determine an equation to calculate the PaddleForce (the speed of
the paddle passed when a collision occurs). It's currently fixed at 4.
- Any suggestions on how to improve the hitlines (around the borders of the
table)? How is currently works: the puck is a GraphicsPath from which all
points from it are loaded into an array. On every redrawing of the game,
each point is checked (individually which may hinder the performance). And
if a point is visible on FormRgn (the region outside of the table border),
the direction of the puck is reversed.
- The paddle shouldn't be able to move inside of the puck so easily.
Suggestions on how to prevent this?
Many thanks in advance,
Brian
Have been working on the Air Hockey game on and off for a couple of weeks
now.. but have had plenty of other assignments to keep me busy along with
it.
But i would like some suggestions on improving it. It's far from fully
working, but some suggestions on the following would be great. Please
download it from: http://homepage.eircom.net/~basquilletj/AirHockey.rar.
- I need to determine an equation to calculate the PaddleForce (the speed of
the paddle passed when a collision occurs). It's currently fixed at 4.
- Any suggestions on how to improve the hitlines (around the borders of the
table)? How is currently works: the puck is a GraphicsPath from which all
points from it are loaded into an array. On every redrawing of the game,
each point is checked (individually which may hinder the performance). And
if a point is visible on FormRgn (the region outside of the table border),
the direction of the puck is reversed.
- The paddle shouldn't be able to move inside of the puck so easily.
Suggestions on how to prevent this?
Many thanks in advance,
Brian