L
Laurent Navarro
Hello,
I created a software some times ago, which uses some plugins to work
(which I coded also). I had problems to load those plugins as they used some
classes and functions which were compiled into the main executable. So I had
to compile them by hand, adding the main executable as reference to the
csc.exe command line. It worked.
Now, I would like to create another application which would use the
same plugin. If I link the old ones with my new software, I have an error
saying that the DLL could not be loaded. I use the Activator.GetInstance()
function...
My question is: is there a way to share my plugins between my
applications without having to compile them each time with a difference
reference to the main executable ?
Thank you for your help !
Laurent
I created a software some times ago, which uses some plugins to work
(which I coded also). I had problems to load those plugins as they used some
classes and functions which were compiled into the main executable. So I had
to compile them by hand, adding the main executable as reference to the
csc.exe command line. It worked.
Now, I would like to create another application which would use the
same plugin. If I link the old ones with my new software, I have an error
saying that the DLL could not be loaded. I use the Activator.GetInstance()
function...
My question is: is there a way to share my plugins between my
applications without having to compile them each time with a difference
reference to the main executable ?
Thank you for your help !
Laurent