G
Guest
Hi all
If I add multiple references to the SAME delegate in an event object..
How many references are stored in the delegate list managed by the object.
eg.
if I ..
SomeObject.SomeEvent += TotherObject.SomeEventHandler;
SomeObject.SomeEvent += TotherObject.SomeEventHandler;
SomeObject.SomeEvent += TotherObject.SomeEventHandler;
SomeObject.SomeEvent += TotherObject.SomeEventHandler;
SomeObject.SomeEvent += TotherObject.SomeEventHandler;
And then
SomeObject.SomeEvent -= TotherObject.SomeEventHandler;
Will SomeObject.SomeEvent contain a reference to TotherObject.SomeEventHandler
// On a second note, Sorry I know this is not the place
Can someone point me to the *best* WinCE newsgroup focused on C++ dev for
user mode apps using eVC++?
Cheers
Steve
If I add multiple references to the SAME delegate in an event object..
How many references are stored in the delegate list managed by the object.
eg.
if I ..
SomeObject.SomeEvent += TotherObject.SomeEventHandler;
SomeObject.SomeEvent += TotherObject.SomeEventHandler;
SomeObject.SomeEvent += TotherObject.SomeEventHandler;
SomeObject.SomeEvent += TotherObject.SomeEventHandler;
SomeObject.SomeEvent += TotherObject.SomeEventHandler;
And then
SomeObject.SomeEvent -= TotherObject.SomeEventHandler;
Will SomeObject.SomeEvent contain a reference to TotherObject.SomeEventHandler
// On a second note, Sorry I know this is not the place
Can someone point me to the *best* WinCE newsgroup focused on C++ dev for
user mode apps using eVC++?
Cheers
Steve