B
bob
Currently i'm writing some low level communication modules in C++ and
is thinking of putting it into a library so that it can be used in C#.
My concern is the performance issue when putting C++ codes into C#.
Does anyone has any idea(s) on this issue????
is thinking of putting it into a library so that it can be used in C#.
My concern is the performance issue when putting C++ codes into C#.
Does anyone has any idea(s) on this issue????