G
Guest
I'm looking to play against the computer--not over the internet.
Thanks,
Norm Strong
Thanks,
Norm Strong
I'm looking to play against the computer--not over the internet.
Thanks,
Norm Strong
I'm looking to play against the computer--not over the internet.
Thanks,
Norm Strong
I have tried just about all of the freeware Backgammon games. I agree
that Jellyfish is the best. It has 8 playing levels and the program
plays an inteligent game. But if you are looking for sound effects, it
has none.
GNU Backgammon is, by far, the superior free Backgammon game, much
more complex than Jellyfish, with complete analysis of every move,
game, match. Requires some initial setup configuration to optimize the
program functionality.
I have tried just about all of the freeware Backgammon games. I agree
that Jellyfish is the best. It has 8 playing levels and the program
plays an inteligent game. But if you are looking for sound effects,
it has none.
I am an experienced backgammon player and have been at it for 35 years.
I freely admit that at expert levels the game is probably 95% luck and
5% skill. I am not one of those who complains about how lucky you are
or how unlucky I am. I know the roll eventually goes both ways.
Just to learn something I decided to try out the Gnu Backgammon. It
has a much fancier interface than Jellyfish. It highlights available
moves of whichever piece you pick up, sort of like Yahoo! backgammon.
It seems to have a myriad of options, but how they affect the actual
game is debatable.
The program claims to have a huge database of
possible moves for the computer or you can let it build its own while
learning how you play -- or something to that effect.
I played several matches against the computer and noticed it receives
its share of "perfect" rolls dispropotionally than other games or
players. You know those rolls, the only roll that will get it out of
jail, the only one that will kill you from long distance, the
successive doubles that defeat or gammon you.
That said, some people might be turned off because the interface
looks complicated. But really, all you need is to use the options in
the file menu and the game menu. That's it.
Jellyfish will not permit you to make normal backgammon moves in
every case. I ran into two instances where I was forced by the
program to make unnatural moves.
badgolferman said:I have never run into that problem.
Aaron, 1/21/2006,4:54:46 AM, wrote:
Well, you obviously put more effort and time into analyzing the game
than I did. I didn't bother messing with all the advanced options or
playing hints as you did. I merely played several matches and tested
its main purpose and found it to be unrealistic as far as an opponent
would be. Your review will be very helpful for many I'm sure.
I'm still wondering how more options, can make one program
"unrealistic".
Or do you mean unrealistic because you accuse the program of cheating?
OK! Here's what happened.
The computer has two men on my no. 1 position. I have no men on no.
4. Two men on no. 5. Three men on no. 6. One on no. 10. The rest on 2
& 3. I roll a 6 & 5. The program will not let me move the man on 10
to no. 5 and bear one man off no. 6, which what I would do in a real
game. I was forced to move the man on no. 10, 6 spaces which placed
him alone on no. 4 and bear one off no. 5.
This left me with one man on no. 4 and no. 5.
Guess what the computer rolled. That's right, a 3 and 4, bumping two
men off. And I lost the game.
Lou
Aaron, 1/22/2006,8:38:11 AM, wrote:
I sense you are trying to start something with me, but I'm
probably wrong. My assertion of unrealistic was not related to
the options. I was describing the frequency of perfect rolls. I
don't think the program cheats whatsoever -- it's doing exactly
what it was programmed to do. Do you play backgammon against real
people with a real board and real dice? If so you will notice the
odds of getting perfect rolls as described in my previous post are
much lower than GNU Backgammon receives.
I'm sorry, but I was playing Jellyfish.badgolferman said:You are certain that was Jellyfish that you were playing? I know there
are certain games where you must play the higher die first unless you
reverse the dice. Jellyfish does not have that limitation. You may
want to submit that as a bug if it is so.
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