V
Visual Systems AB \(Martin Arvidsson\)
Hi!
Every time an object is created it needs an amount of memory, but it doesn't
release the memory, when the routine is run, it takes more memory...
Code below...
public class MyFirstClass
{
public MyFirstClass
{
// Initialization done here
}
public void DoStuff()
{
...
}
}
public class myOtherClass
{
public myOtherClass
{
}
public void ExecuteStuff()
{
MyFirstClass ThisIsIt = new MyFirstClass();
ThisIsIt.DoStuff();
}
}
When i execute ExecuteStuff shouldn't ThisIsIt be released from memory?
because it seems that more memory is allocated everytime i execute it...?
Regards
Martin Arvidsson, Sweden
Every time an object is created it needs an amount of memory, but it doesn't
release the memory, when the routine is run, it takes more memory...
Code below...
public class MyFirstClass
{
public MyFirstClass
{
// Initialization done here
}
public void DoStuff()
{
...
}
}
public class myOtherClass
{
public myOtherClass
{
}
public void ExecuteStuff()
{
MyFirstClass ThisIsIt = new MyFirstClass();
ThisIsIt.DoStuff();
}
}
When i execute ExecuteStuff shouldn't ThisIsIt be released from memory?
because it seems that more memory is allocated everytime i execute it...?
Regards
Martin Arvidsson, Sweden