G
Guest
I would like to have a hint to solve this problem:
I have a simple user control (myControl) and I'm writing a custom OnPaint
event. I have the Graphics object passed through PaintEnventArgs. Now I would
like to copy a region from the control 'canvas' to a Bitmap object to process
it. How do I do this ?
Thanks in advance,
I have a simple user control (myControl) and I'm writing a custom OnPaint
event. I have the Graphics object passed through PaintEnventArgs. Now I would
like to copy a region from the control 'canvas' to a Bitmap object to process
it. How do I do this ?
Thanks in advance,