Graphical engine

  • Thread starter Thread starter Alexander Muylaert
  • Start date Start date
A

Alexander Muylaert

Hi

I'm in need of a graphical engine for custom-made-GUI. I don't mind writing
it myself, it's fun, but
I need it to run on Pocket and PC.

What technology can I use best in .net. I don't need complex drawing. I
need a lot of lines, fills and drawing bitmaps with alphablending. Can I
use System.Drawing classes or would you advise GAPI. It is a user
interface, so I need memo's and other default things to. I don't feel like
reïnventing everything all over.

Any advice is greatly appreciated.

Kind regards.

Alexander
 
Hi,

I think you can combine System.Drawing for drawing shapes and writing your
own/customizing existing Windows Forms controls for custom looking memos and
things like that.
You can also think of making the most commonly used shapes custom-drawn
controls.
 
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