R
Rob
Hi,
I would like to write game server in c#. It's rather easy and slow game,
not quake5
But I don't want to create a new threat for each connection, because I
would like to write good server. (I afraid do huge number of threads..)
Which class for connection should I use ? (for server and client)
Thanks for help
I would like to write game server in c#. It's rather easy and slow game,
not quake5

But I don't want to create a new threat for each connection, because I
would like to write good server. (I afraid do huge number of threads..)
Which class for connection should I use ? (for server and client)
Thanks for help