J
James dean
When i draw a path with many points the editing becomes slow. I ran
devPartner and it said that the GDI+ method "GetPathPoints" was taking
up alot of processing time. Also GetPathOutline is slow. Has anybody got
advice on the most efficient way to draw paths in C#.
devPartner and it said that the GDI+ method "GetPathPoints" was taking
up alot of processing time. Also GetPathOutline is slow. Has anybody got
advice on the most efficient way to draw paths in C#.