D
Dennis Myrén
Hi.
I use System.Drawing.Bitmap to copy bitmap pixel data.
I use LockBits to retrieve a BitmapData which in turn provides me with the
Scan0 property which i then use to loop the pixel data using a byte *.
I am aware of that internally GDI+ stores RGB as BGR,
therefore i have to manually swap the R and B components of each
pixel.
Since GDI+ internally stores the components in BGR order, there is'nt a
way to copy the entire pixel data directly without looping the pixels, is
it?
Thank you!
MVH Dennis
I use System.Drawing.Bitmap to copy bitmap pixel data.
I use LockBits to retrieve a BitmapData which in turn provides me with the
Scan0 property which i then use to loop the pixel data using a byte *.
I am aware of that internally GDI+ stores RGB as BGR,
therefore i have to manually swap the R and B components of each
pixel.
Since GDI+ internally stores the components in BGR order, there is'nt a
way to copy the entire pixel data directly without looping the pixels, is
it?
Thank you!
MVH Dennis