Q
Qwert
Hello,
I do:
Debug.WriteLine("A: " & DateTime.Now.Ticks.ToString)
REM Calculate a bunch of stuff. Some loops and math functions.
Debug.WriteLine("B: " & DateTime.Now.Ticks.ToString)
but both A and B have the exact the same value. Is this method incorrect?
When I make the function wait for 1 millisecond, A en B differ. Is there
another way to calculate the processing time? Without looping the stuff a
100 times and then devide the result by 100.
Thanks.
I do:
Debug.WriteLine("A: " & DateTime.Now.Ticks.ToString)
REM Calculate a bunch of stuff. Some loops and math functions.
Debug.WriteLine("B: " & DateTime.Now.Ticks.ToString)
but both A and B have the exact the same value. Is this method incorrect?
When I make the function wait for 1 millisecond, A en B differ. Is there
another way to calculate the processing time? Without looping the stuff a
100 times and then devide the result by 100.
Thanks.