In specific (repeatable) cases the client fails to connect to the server
running on the same machine. The client receives the
System.Net.Sockets.SocketException: "A socket operation was attempted to an
unreachable host" although the server is still running and listening on the
right port (45326 my case).
This happens when LAN (or internet) connection is present upon starting the
server and then desactivated (cable is removed). After LAN is no accessible,
the client cannot connect to the server anymore (note that they are on the
same machine!). When the cable is reinserted, the connection works again!
On the other side if server is started when LAN is not present, it will work
no matter what.
I have seen this similar problem but with other network based apps (not
necessarily remoting), is it possible for you to indicate that all
connections in your program must go to localhost or 127.0.0.1? That will
force all packets to go through the internal network loop.
Also it has also occurred to me for you to check your firewall settings on
the local computer and make sure the port is allowed, even if it is in the
same machine the firewall can block packets going into that port.
Thank you Alex.
I don't have a firewall on the affected machine. What do you mean exactly by
"is it possible for you to indicate that all connections in your program
must go to localhost or 127.0.0.1"? I don't quite understand it. Of course I
know what is 127.0.0.1 and localhost, but I still don't know what are you
asking. Could you clarify? Thank you.
Can you telnet into localhost to the port your server is running and get
some kind of a prompt instead of "Connection cannot be established?" like
dos prompt> telnet localhost 12345
12345 is port number, I don't remember exactly which port you were using so
drop your port number in place of 12345. If you don't get a prompt your
server is:
So I did it and I discovered two things.. After the problem happens, I can
still get the prompt although I cannot connect to the server with my client.
The second thing I discovered is that the same thing happens if I use the
WLAN connection and then take out the card. It is not just the ethernet.
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