G
Guest
Hello,
I've got a really weird problem.
public Map(float zoomFactor, int panStep, float maxWidth, float minWidth,
Document svgDocument, string svgId)
{
this.zoomFactor = zoomFactor;
this.panStep = panStep;
this.maxWidth = maxWidth;
this.minWidth = minWidth;
this.svgDocument = svgDocument;
this.svgId = svgId;
}
and
this.m_map = new
Map(0.6f,15,1477f,50f,m_esvgControl.GetDocument(),"svgmap");
None of the values I fill in, are taken over by the instance of Map. I don't
get this. This is like the same for every programming language, and as far as
I can tell from books and examples, also counts for C#. What am I doing wrong?
I've got a really weird problem.
public Map(float zoomFactor, int panStep, float maxWidth, float minWidth,
Document svgDocument, string svgId)
{
this.zoomFactor = zoomFactor;
this.panStep = panStep;
this.maxWidth = maxWidth;
this.minWidth = minWidth;
this.svgDocument = svgDocument;
this.svgId = svgId;
}
and
this.m_map = new
Map(0.6f,15,1477f,50f,m_esvgControl.GetDocument(),"svgmap");
None of the values I fill in, are taken over by the instance of Map. I don't
get this. This is like the same for every programming language, and as far as
I can tell from books and examples, also counts for C#. What am I doing wrong?