G
Guest
I'm about to start making a 2d freeware RPG and I wondered which language
would best suit my needs. As an arts grad, my strengths really lie on the
creative side but I have a basic knowledge of Pascal and C (when I say basic,
I mean I can do all the if/while/storing local variables type stuff, but when
it comes to messing with memory locations and parsing strings I get a bit
lost). I guess the best option for me would be to utilise the windows GUI
instead of having to build one from scratch. Is that possible with, say, C#?
would best suit my needs. As an arts grad, my strengths really lie on the
creative side but I have a basic knowledge of Pascal and C (when I say basic,
I mean I can do all the if/while/storing local variables type stuff, but when
it comes to messing with memory locations and parsing strings I get a bit
lost). I guess the best option for me would be to utilise the windows GUI
instead of having to build one from scratch. Is that possible with, say, C#?