vertical sync settings

D

dmitri

i have pentium 4 2.66 system with nvidia fx 5200 card
with 128 ram. , 512 mb of ram and for the most part
system works fine. still, sometimes unreal tournament
2003 slows down dramatically. what can i do to improve my
system performance? i have read in the artical in
computer shopper magazine that if you enable v-sync
setting under display propeties in dell dimension 8300
system (and thats what i have), it boosts system
performance, but i could not find it. Who knows anything
about this?
 
L

Lawrence

dmitri said:
i have pentium 4 2.66 system with nvidia fx 5200 card
with 128 ram. , 512 mb of ram and for the most part
system works fine. still, sometimes unreal tournament
2003 slows down dramatically. what can i do to improve my
system performance? i have read in the artical in
computer shopper magazine that if you enable v-sync
setting under display propeties in dell dimension 8300
system (and thats what i have), it boosts system
performance, but i could not find it. Who knows anything
about this?

Hi Dmitri,

I envy the card you have.... I have Geforce4 MX 440.... but I get very
playable performance out of it, in UT2003.
I do have 1 GB of RAM though, and the game will use as much as it can - and
it really makes a difference.

Here is a link from NVIDIA's site....
http://www.nvidia.com/object/IO_20011120_4051.html
It is a bit outdated, but should lead you through the basics of tweaking
your card.
At least I *think* it will.... The FX is a whole new breed, from what I
hear.

What frame rates are you pulling when you run the benchmarks? And at what
resolution?
I am getting in the 90s at 1024x768, with all details set to HIGH (though
not all at Highest). I have slightly (hardly at all) overclocked my card.
My CPU is an AMD 1700+ running at 1900+

Have you checked that your BIOS settings are not bottlenecking your card?
4x vs. 8x AGP, AGP Fastwrite, etc.


Post back, with some of your stats. You've got me curious.

Regards,
-Lawrence in Seattle
 
M

mark

You should leave v-sync alone. Basically what it does is wait till the
screen finishes drawing, then starts all over. If you disable it, the
screen will redraw before it's finished and you will end up with
tearing.

The best you can do for the game is to read the docs. It tells you
exactly how to increase performance.

Try looking under Release notes.
 

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