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WMP wrapper in C# CF 2.0

 
 
Krupa
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      27th Jun 2006
Hi there,

I intend to develop a wrapper for Windows media player to get a handle
of the player so that I can open, play, pause and stop the player
programmatically. I also need the player to go full screen. I was
wondering if I can achieve this in C# by p/Invoking to WaveOut
functions in coredll.dll. Or should I write an unmanaged wrapper in C++
for WMP activex?

Regards,
Krupa

 
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=?Utf-8?B?QWxleCBZYWtobmluIFtNVlBd?=
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      27th Jun 2006
Take a look at this post by Alex Feinman were he points to the web cast and
the code on how to host WMP controls (and other) in CF v2.


--
Alex Yakhnin, .NET CF MVP
www.intelliprog.com | www.opennetcf.org


"Krupa" wrote:

> Hi there,
>
> I intend to develop a wrapper for Windows media player to get a handle
> of the player so that I can open, play, pause and stop the player
> programmatically. I also need the player to go full screen. I was
> wondering if I can achieve this in C# by p/Invoking to WaveOut
> functions in coredll.dll. Or should I write an unmanaged wrapper in C++
> for WMP activex?
>
> Regards,
> Krupa
>
>

 
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Krupa
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      28th Jun 2006
That webcast was indeed helpful. Thanks for guiding me to that link.

I have a question. Is it true that WMP 9.0 does not expose any ActiveX
interfaces? I have a WMP 9.0 player on the device. Do you think I can
write a wrapper for it?

Krupa

Alex wrote:
> Take a look at this post by Alex Feinman were he points to the web cast and
> the code on how to host WMP controls (and other) in CF v2.
>
>
> --
> Alex Yakhnin, .NET CF MVP
> www.intelliprog.com | www.opennetcf.org
>
>
> "Krupa" wrote:
>
> > Hi there,
> >
> > I intend to develop a wrapper for Windows media player to get a handle
> > of the player so that I can open, play, pause and stop the player
> > programmatically. I also need the player to go full screen. I was
> > wondering if I can achieve this in C# by p/Invoking to WaveOut
> > functions in coredll.dll. Or should I write an unmanaged wrapper in C++
> > for WMP activex?
> >
> > Regards,
> > Krupa
> >
> >


 
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=?Utf-8?B?QWxleCBZYWtobmluIFtNVlBd?=
Guest
Posts: n/a
 
      28th Jun 2006
I believe you will need WMP 10.

--
Alex Yakhnin, .NET CF MVP
www.intelliprog.com | www.opennetcf.org


"Krupa" wrote:

> That webcast was indeed helpful. Thanks for guiding me to that link.
>
> I have a question. Is it true that WMP 9.0 does not expose any ActiveX
> interfaces? I have a WMP 9.0 player on the device. Do you think I can
> write a wrapper for it?
>
> Krupa
>
> Alex wrote:
> > Take a look at this post by Alex Feinman were he points to the web cast and
> > the code on how to host WMP controls (and other) in CF v2.
> >
> >
> > --
> > Alex Yakhnin, .NET CF MVP
> > www.intelliprog.com | www.opennetcf.org
> >
> >
> > "Krupa" wrote:
> >
> > > Hi there,
> > >
> > > I intend to develop a wrapper for Windows media player to get a handle
> > > of the player so that I can open, play, pause and stop the player
> > > programmatically. I also need the player to go full screen. I was
> > > wondering if I can achieve this in C# by p/Invoking to WaveOut
> > > functions in coredll.dll. Or should I write an unmanaged wrapper in C++
> > > for WMP activex?
> > >
> > > Regards,
> > > Krupa
> > >
> > >

>
>

 
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