PC Review
Forums
Newsgroups
Microsoft DotNet
Microsoft Dot NET Compact Framework
pinvoke WM5
Forums
Newsgroups
Microsoft DotNet
Microsoft Dot NET Compact Framework
pinvoke WM5
![]() |
pinvoke WM5 |
|
|
Thread Tools | Rate Thread |
|
|
#1 |
|
Guest
Posts: n/a
|
I have posted this before but I am not sure where I left off and I am still
having an issue with it. I have the exact same code that works on Windows Mobile 5 Pocket PC Ed. on two different Ipaqs and a Palm Treo Phone. I create a SmartPhone build for the same stuff and everything works fine except pinvoke throws an exception claiming there is a "Missing Method". Is there any special differences between SmartPhone version and Pocket PC version for pinvoking a custom dll? Thank you very much. |
|
|
|
#2 |
|
Guest
Posts: n/a
|
Not in how you do it, but in what APIs are available, yes.
Paul T. "Jeremy" <Jeremy@discussions.microsoft.com> wrote in message news:BAD361AB-180D-42E6-8024-49BC09595B1D@microsoft.com... >I have posted this before but I am not sure where I left off and I am still > having an issue with it. > > I have the exact same code that works on Windows Mobile 5 Pocket PC Ed. on > two different Ipaqs and a Palm Treo Phone. > > I create a SmartPhone build for the same stuff and everything works fine > except pinvoke throws an exception claiming there is a "Missing Method". > > Is there any special differences between SmartPhone version and Pocket PC > version for pinvoking a custom dll? > > Thank you very much. |
|
|
|
#3 |
|
Guest
Posts: n/a
|
Well I mean like the following:
[DllImport("MyDLL.dll",CharSet=CharSet.Unicode,SetLastError=true)] public static extern bool MyMethod(); where I define in my native dll: extern "C" { MYDLL_API BOOL MyMethod(); }; "Paul G. Tobey [eMVP]" wrote: > Not in how you do it, but in what APIs are available, yes. > > Paul T. > > "Jeremy" <Jeremy@discussions.microsoft.com> wrote in message > news:BAD361AB-180D-42E6-8024-49BC09595B1D@microsoft.com... > >I have posted this before but I am not sure where I left off and I am still > > having an issue with it. > > > > I have the exact same code that works on Windows Mobile 5 Pocket PC Ed. on > > two different Ipaqs and a Palm Treo Phone. > > > > I create a SmartPhone build for the same stuff and everything works fine > > except pinvoke throws an exception claiming there is a "Missing Method". > > > > Is there any special differences between SmartPhone version and Pocket PC > > version for pinvoking a custom dll? > > > > Thank you very much. > > > |
|
|
|
#4 |
|
Guest
Posts: n/a
|
Well, if you're sure that your native DLL is in a suitable location and that
the missing method exception isn't being thrown because of an error on your part, it could be a lack of your application and DLL being signed and the SmartPhone locked. I would expect that it's more likely to be your fault for that particular exception, though. Paul T. "Jeremy" <Jeremy@discussions.microsoft.com> wrote in message news:F9B27690-5362-4B4C-9794-E93C0BB9656E@microsoft.com... > Well I mean like the following: > > [DllImport("MyDLL.dll",CharSet=CharSet.Unicode,SetLastError=true)] > public static extern bool MyMethod(); > > where I define in my native dll: > > extern "C" { > MYDLL_API BOOL MyMethod(); > }; > > "Paul G. Tobey [eMVP]" wrote: > >> Not in how you do it, but in what APIs are available, yes. >> >> Paul T. >> >> "Jeremy" <Jeremy@discussions.microsoft.com> wrote in message >> news:BAD361AB-180D-42E6-8024-49BC09595B1D@microsoft.com... >> >I have posted this before but I am not sure where I left off and I am >> >still >> > having an issue with it. >> > >> > I have the exact same code that works on Windows Mobile 5 Pocket PC Ed. >> > on >> > two different Ipaqs and a Palm Treo Phone. >> > >> > I create a SmartPhone build for the same stuff and everything works >> > fine >> > except pinvoke throws an exception claiming there is a "Missing >> > Method". >> > >> > Is there any special differences between SmartPhone version and Pocket >> > PC >> > version for pinvoking a custom dll? >> > >> > Thank you very much. >> >> >> |
|
|
|
#5 |
|
Guest
Posts: n/a
|
I have the dll alongside the application in the same directory although it is
invisible on the device itself I can see it using windows explorer on my desktop. Someone mentioned it needed to be in the Windows directory so I tried copying it there and that didnt work either. Like I said it works perfect on Pocket PC edition, just not SmartPhone. "Jeremy" wrote: > Well I mean like the following: > > [DllImport("MyDLL.dll",CharSet=CharSet.Unicode,SetLastError=true)] > public static extern bool MyMethod(); > > where I define in my native dll: > > extern "C" { > MYDLL_API BOOL MyMethod(); > }; > > "Paul G. Tobey [eMVP]" wrote: > > > Not in how you do it, but in what APIs are available, yes. > > > > Paul T. > > > > "Jeremy" <Jeremy@discussions.microsoft.com> wrote in message > > news:BAD361AB-180D-42E6-8024-49BC09595B1D@microsoft.com... > > >I have posted this before but I am not sure where I left off and I am still > > > having an issue with it. > > > > > > I have the exact same code that works on Windows Mobile 5 Pocket PC Ed. on > > > two different Ipaqs and a Palm Treo Phone. > > > > > > I create a SmartPhone build for the same stuff and everything works fine > > > except pinvoke throws an exception claiming there is a "Missing Method". > > > > > > Is there any special differences between SmartPhone version and Pocket PC > > > version for pinvoking a custom dll? > > > > > > Thank you very much. > > > > > > |
|
|
|
#6 |
|
Guest
Posts: n/a
|
Well, when all of the possible explanations are exhausted, start with the
impossible. Signing is the first thing that comes to my mind, anyway. You might try testing that by writing a *native code* application to call that DLL and see what happens with it. Paul T. "Jeremy" <Jeremy@discussions.microsoft.com> wrote in message news:C89E0D9A-3CDD-4CCB-89DE-F7E4D3627720@microsoft.com... >I have the dll alongside the application in the same directory although it >is > invisible on the device itself I can see it using windows explorer on my > desktop. Someone mentioned it needed to be in the Windows directory so I > tried copying it there and that didnt work either. Like I said it works > perfect on Pocket PC edition, just not SmartPhone. > > "Jeremy" wrote: > >> Well I mean like the following: >> >> [DllImport("MyDLL.dll",CharSet=CharSet.Unicode,SetLastError=true)] >> public static extern bool MyMethod(); >> >> where I define in my native dll: >> >> extern "C" { >> MYDLL_API BOOL MyMethod(); >> }; >> >> "Paul G. Tobey [eMVP]" wrote: >> >> > Not in how you do it, but in what APIs are available, yes. >> > >> > Paul T. >> > >> > "Jeremy" <Jeremy@discussions.microsoft.com> wrote in message >> > news:BAD361AB-180D-42E6-8024-49BC09595B1D@microsoft.com... >> > >I have posted this before but I am not sure where I left off and I am >> > >still >> > > having an issue with it. >> > > >> > > I have the exact same code that works on Windows Mobile 5 Pocket PC >> > > Ed. on >> > > two different Ipaqs and a Palm Treo Phone. >> > > >> > > I create a SmartPhone build for the same stuff and everything works >> > > fine >> > > except pinvoke throws an exception claiming there is a "Missing >> > > Method". >> > > >> > > Is there any special differences between SmartPhone version and >> > > Pocket PC >> > > version for pinvoking a custom dll? >> > > >> > > Thank you very much. >> > >> > >> > |
|
|
|
#7 |
|
Guest
Posts: n/a
|
I see it now I wasnt signing the dll properly.
Thanks for pointing me in the right direction. "Paul G. Tobey [eMVP]" wrote: > Well, when all of the possible explanations are exhausted, start with the > impossible. Signing is the first thing that comes to my mind, anyway. You > might try testing that by writing a *native code* application to call that > DLL and see what happens with it. > > Paul T. > > "Jeremy" <Jeremy@discussions.microsoft.com> wrote in message > news:C89E0D9A-3CDD-4CCB-89DE-F7E4D3627720@microsoft.com... > >I have the dll alongside the application in the same directory although it > >is > > invisible on the device itself I can see it using windows explorer on my > > desktop. Someone mentioned it needed to be in the Windows directory so I > > tried copying it there and that didnt work either. Like I said it works > > perfect on Pocket PC edition, just not SmartPhone. > > > > "Jeremy" wrote: > > > >> Well I mean like the following: > >> > >> [DllImport("MyDLL.dll",CharSet=CharSet.Unicode,SetLastError=true)] > >> public static extern bool MyMethod(); > >> > >> where I define in my native dll: > >> > >> extern "C" { > >> MYDLL_API BOOL MyMethod(); > >> }; > >> > >> "Paul G. Tobey [eMVP]" wrote: > >> > >> > Not in how you do it, but in what APIs are available, yes. > >> > > >> > Paul T. > >> > > >> > "Jeremy" <Jeremy@discussions.microsoft.com> wrote in message > >> > news:BAD361AB-180D-42E6-8024-49BC09595B1D@microsoft.com... > >> > >I have posted this before but I am not sure where I left off and I am > >> > >still > >> > > having an issue with it. > >> > > > >> > > I have the exact same code that works on Windows Mobile 5 Pocket PC > >> > > Ed. on > >> > > two different Ipaqs and a Palm Treo Phone. > >> > > > >> > > I create a SmartPhone build for the same stuff and everything works > >> > > fine > >> > > except pinvoke throws an exception claiming there is a "Missing > >> > > Method". > >> > > > >> > > Is there any special differences between SmartPhone version and > >> > > Pocket PC > >> > > version for pinvoking a custom dll? > >> > > > >> > > Thank you very much. > >> > > >> > > >> > > > > |
|
![]() |
|
| Thread Tools | |
| Rate This Thread | |
|
|

Main Page 

