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Old 02-11-2004, 08:01 AM   #1
Michael Fritz
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Default OpenGL


Hi,

some of the new games are capable of running in OpenGL mode, too. I wonder
where I can get those drivers for my card (X800) for WinXP if there are
any.

BTW: I've installed the OmegaDrivers as they run more stable than the
latest CAT.
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cu,
Michael
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Old 02-11-2004, 08:37 AM   #2
Andrew
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Default Re: OpenGL

On Tue, 2 Nov 2004 09:01:57 +0100, Michael Fritz
<spam_athome@yahoo.de> wrote:

>some of the new games are capable of running in OpenGL mode, too. I wonder
>where I can get those drivers for my card (X800) for WinXP if there are
>any.


The Catalysts and Omega drivers have OpenGL drivers built in. Just
don't downloads video card drivers from Microsoft.
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Old 02-11-2004, 09:09 AM   #3
Michael Fritz
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Default Re: OpenGL

"Andrew" wrote in message
<news:ioheo01cc64j39kon1nfrha6h86m613knf@4ax.com>:

> The Catalysts and Omega drivers have OpenGL drivers built in. Just
> don't downloads video card drivers from Microsoft.

Andrew,

I wasn't aware of this ;-) However I do not have a single clue how to
enable OpenGL e.g. in games like Unreal 2/Unreal Tournament 2k3-2k4/Tribes
Venegeance...

The settings dialog in UT2k4 gives me the option to choose between Software
or DirectX. Is "Software" meant to be OpenGL?

Perhaps you know something more details about this?

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cu,
Michael
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Old 02-11-2004, 09:17 AM   #4
Andrew
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Default Re: OpenGL

On Tue, 2 Nov 2004 10:09:50 +0100, Michael Fritz
<spam_athome@yahoo.de> wrote:

>I wasn't aware of this ;-) However I do not have a single clue how to
>enable OpenGL e.g. in games like Unreal 2/Unreal Tournament 2k3-2k4/Tribes
>Venegeance...


In Unreal engined games you can usually enable OpenGL by editing the
games config file, e.g. for UT2004 edit <UT
directory>/system/ut2004.ini and in the [Engine.Engine] section put a
; in front of the D3D line and take out the ; in front of the OpenGL
line.

>The settings dialog in UT2k4 gives me the option to choose between Software
>or DirectX. Is "Software" meant to be OpenGL?


No, software means software, i.e. no hardware 3D acceleration.

>Perhaps you know something more details about this?


Perhaps I do :-)
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Old 02-11-2004, 09:49 AM   #5
Michael Fritz
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Default Re: OpenGL

"Andrew" wrote in message
<news:ssjeo0t99p0r9m6l35ntbupk7skmti3lv5@4ax.com>:

> In Unreal engined games you can usually enable OpenGL by editing the
> games config file, e.g. for UT2004 edit <UT
> directory>/system/ut2004.ini and in the [Engine.Engine] section put a
> ; in front of the D3D line and take out the ; in front of the OpenGL
> line.

Sounds good - I will try this evening.

>>Perhaps you know something more details about this?

> Perhaps I do :-)

Certainly you do ;-)

Thanks!

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Michael
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Old 02-11-2004, 09:58 AM   #6
Michael Fritz
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Default Re: OpenGL

"Andrew" wrote in message
<news:ssjeo0t99p0r9m6l35ntbupk7skmti3lv5@4ax.com>:

> Perhaps I do :-)

Ah - I see you are a frequent poster in one, if not all, Unreal groups!

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Michael
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Old 02-11-2004, 10:06 AM   #7
Andrew
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Default Re: OpenGL

On Tue, 2 Nov 2004 10:58:19 +0100, Michael Fritz
<spam_athome@yahoo.de> wrote:

>Ah - I see you are a frequent poster in one, if not all, Unreal groups!


I have been an Unreal (and subsequently UT/UT2004) addict since the
day it was released :-)
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Old 02-11-2004, 07:52 PM   #8
Glitch
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Default Re: OpenGL


"Michael Fritz" <spam_athome@yahoo.de> wrote in message
news:2i9hs3xlwwef$.dlg@die-fritzens.de...
> Hi,
>
> some of the new games are capable of running in OpenGL mode, too. I wonder
> where I can get those drivers for my card (X800) for WinXP if there are
> any.
>

X800 cards run slightly better(a few more FPS) in Direct3D games than in
OpenGL games ,so I see no point in running games in OpenGL if the game
wasn't built specifically in OpenGL(eg. Doom 3,KOTOR...).


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Old 03-11-2004, 03:41 AM   #9
First of One
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Default Re: OpenGL

Do you know if the OpenGL or DX9 render paths deliver the same visual
quality as the default Direct3D setting?

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It can therefore be said that politics is war without
bloodshed while war is politics with bloodshed."


"Andrew" <spamtrap@localhost.> wrote in message
news:ssjeo0t99p0r9m6l35ntbupk7skmti3lv5@4ax.com...
> In Unreal engined games you can usually enable OpenGL by editing the
> games config file, e.g. for UT2004 edit <UT
> directory>/system/ut2004.ini and in the [Engine.Engine] section put a
> ; in front of the D3D line and take out the ; in front of the OpenGL
> line.



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Old 04-11-2004, 10:29 AM   #10
Michael Fritz
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Default Re: OpenGL

"Glitch" wrote in message <news:cm8o6n$ab$1@bagan.srce.hr>:

> X800 cards run slightly better(a few more FPS) in Direct3D games than in
> OpenGL games ,so I see no point in running games in OpenGL if the game

However I do since e.g. UT2k4 throws some very nasty exceptions from time
to time (D3DERR_DRIVERINTERNALERROR - as I reported somewhere in this NG
earlier)

For this reason I'm trying to run various games which are crashing in
OpenGL.

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cu,
Michael
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