The positioning of the font is made according to the height of the EM square
defined by the font. Some fonts have glyphs that sit on different base-lines
and extend upwards to different heights within the EM square. In order to
position letters so that the top of the letter exactly touches a specific
picel would require individual analysis of the font tables and adjustment of
the output position on a character by character basis. This isn't possible
with the standard methods available to GDI+ and certainly not available to
DrawString.
I have written the code that does the font table analysis to extract such
information from a TTF file but it's a whole lot of work and I'm sorry but I
don't give that away for free.
--
Bob Powell [MVP]
Visual C#, System.Drawing
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http://www.bobpowell.net/gdiplus_faq.htm
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"Ponnurangam" <(E-Mail Removed)> wrote in message
news:(E-Mail Removed)...
> Hi,
>
> I am trying to draw text on a bitmap at (0,0)
>
> But Graphics.DrawString("the brown fox",drawFont,drawBrush,drawPoint) is
not
> writing exactly at (0,0)
>
> drawFont: Font("Arial", 9, Style, GraphicsUnit.Point)
>
>
> drawPoint: (0,0)
>
> There is space at left and at the Top.
>
> For some fonts the space at the Top is more.
>
> The spacing at the Top is not even for all the fonts.
>
> I don't want the space at the top. If there is space at the top, it should
> be even for all the fonts
>
> Any help would be appreciated
>
> Thanks
>
> Ponnurangam
>
>