I have never done this, but you could convert the stream to a bitmap image
which is what you are probebly currently doing ie:
Image bitmap = new Bitmap(myStream);
Then create a Graphics object from the image:
Graphics mygrfx = Graphics.FromImage(bitmap);
Then you can draw onto mygrfx using the DrawImage() method.
--
Simon Hart
Visual Developer - Device Application Development MVP
http://simonrhart.blogspot.com
"Philippe B." wrote:
> Hello everybody,
>
> I'm making an application for Windows Pocket PC (Compact Framework 2)
> I've to take a picture by using CameraCaptureDialog.
> I want to draw something on the camera stream (like a target).
>
> Has anyone ever done this?
>
> Thank you for your help
>
> Philippe B.