"Carl Schell" <(E-Mail Removed)> schrieb:
> >>I wanted to write a simple program that can open a simple
> >>3d model (.3ds or other) and display it in a window, alow
> >>you to rotate around it. Basically a simple model viewer.
> >> The problem is that I don't know where to start. I
> >>program in VB.NET, could anyone point me in the right
> >>direction?
> >
> > OpenGL:
> >
> > Using OpenGL in .NET applications
> > <URL:http://dotnet.mvps.org/dotnet/faqs/?id=opengl&lang=en>
> >
> > DirectX:
> >
> > microsoft.public.win32.programmer.directx.managed
> > microsoft.public.win32.programmer.directx.sdk
>
> So I am to understand that this isn't something that is already built
> into VisualBasic.net right?
ACK!
> Or, does anyone have any suggestions on which one would be
> better to use, OpenGL or DirectX?
I would prefer DirectX, but I have almost no experiences with it.
--
Herfried K. Wagner [MVP]
<URL:http://dotnet.mvps.org/>
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