Thanks for the reply. I ended up creating a custom event passing information
along what I needed (a TreeNode) and that seemed to work very well. Can you
refire the mousedown event and then have the parent trap for the re-fired
mousedown event? It seems like that won't work since the control already has
a handler for the mousedown event.
"Ajay Kalra" <(E-Mail Removed)> wrote in message
news:(E-Mail Removed)...
> Instead of taking this approach where you depend upon parent/child
> relationship, why not use events? Fire an event from the control and if
> parent wants to handle it, it will provide the handler and it will get
> called. This keeps the coupling loose between control and the parent
> and is more flexible than the approach you mentioned.
>
> -----------
> Ajay Kalra
> (E-Mail Removed)
>