Hi,
I would do something like your second option (create a method) but I would
have the same method no matter the source of the debugging.
Inside the method you could check for the status of the particular debugging
and simply ignore it or log it.
Of course this has some overhead but no matter what you do the overhead will
be present in one way or other.
You could do like:
void Log( string msg, DebugInfoType debugType)
{
switch ) debugType:
case Standard:
////
case Debug
if ( _debug )
}
--
Ignacio Machin
machin AT laceupsolutions com
"Steven Blair" <(E-Mail Removed)> wrote in message
news:%(E-Mail Removed)...
| Hi,
|
| My application requires 3 different types of logging:
|
| Standard
| Debug
| Performance
|
| I want an approach that can easily allow the user to do this:
|
| At the moment, my code looks something like this:
|
| //To display some standard log message
| WriteLog( myMsg );
|
| //To display a debug message
| if( _debug )
| {
| WriteLog( myMsg );
| }
|
| //To display a performance message
| if( _performance )
| {
| WriteLog( myMsg );
| }
|
| This bloats the code a little.
|
| The other approach is to have a wrapper call for each.
| For debug:
|
| public void DebugMessage( string msg )
| {
| if( _debug )
| {
| WriteLog( myMsg );
| }
| }
|
| Disadvantage is the code would always call the wrapper function, even if
| _debug is false.
|
| So, I am looking for a solution to this problem which reduces the amount
| of of times _debug and _performance is used,
| but does not have lots of redundant method calls.
|
| Any ideas?
|
| Using soemthing like #DEBUG is not an option either, since the logging
| is configurable.
|
| Thanks in advance for the help.
|
| Steven
|
|
|
| *** Sent via Developersdex
http://www.developersdex.com ***